Synopses & Reviews
When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. In its latest release, Flash CS3 incorporates this new and much improved upon language into its development environment, giving Flash authors more flexibility than ever before. Now, they just need to learn how to use it and get started quickly. For the first time, the Flash experts at Lynda.com have poured their training expertise into this exciting book release. ActionScript 3 in Adobe Flash CS3 Professional Hands-On Training teaches readers all they need to know to get up and running with ActionScript 3 in Flash. It covers all the essentials and new features, including the brand new ActionScript debugger that allows users to step through a wide variety of properties in their code at runtime, with greater flexibility and feedback. Readers will also learn modern Web design and workflow techniques for developing their projects successfully with Flash using ActionScript 3. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures readers will master the key features of ActionScript 3 in no time. Now that Flash is an integral part of the Adobe Creative Suite 3 Web Premium, Web Standard, and Design Premium packages, there is an even greater need for the clear, step-by-step approach this book offers.
The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional
ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you.
Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction with data, text, video, sound, and images.
“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training
Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
About the Author
Lynda.com,Inc specializes in training books and video instruction for creative professionals.
Table of Contents
1 Introduction to ActionScript 3.0
2 Communicating to MovieClips, Variables, and People
3 Using and Writing Functions
4 Responding to Events
5 Understanding Classes
6 Decision-Making and Repetition
7 Using Math...and Loving It!
8 Using Text and Arrays
9 Creating a Memory Game with What You Already Know
10 Using Advanced Graphic and Animation Tools
11 Working with Multimedia
12 Adding Advanced Interactivity
Appendix A: Technical Support and Troubleshooting
Appendix B: Flash CS3 Professional and ActionScript Resources