Synopses & Reviews
Learn how to create professional-quality artwork for print or the Web using Illustrator 9, the world's most popular illustration application Updated edition of the worldwide bestseller Adobe Illustrator is one of the most popular vector graphics tools in the print and web industry Self-paced lessons are the ideal introduction to Illustrator's complex features "Adobe Illustrator 9.0 Classroom in a Book" shows users how to master Adobe Illustrator in short, focused lessons. Created by Adobe's own training experts, it covers all the new features of Illustrator 9, including added compatibility with Macromedia Flash, a new Transparency Palette, and superior vector and raster graphics. Readers start with an introduction to Illustrator's many tools, brushes, and palettes. Lessons include making selections, painting, gradient fills, drawing straight lines, using type and creating type masks, outlining paths with patterns, printing artwork, producing color separations, and preparing finished artwork for print or the Web. Each lesson builds upon the knowledge learned in previous lessons, so readers have a full tour of the software by the time they have finished the book. The cross-platform CD provides all the lessons and images needed for each chapter. Previous Edition ISBN - 1-56830-470-6
The Adobe Creative Team is made up of members of Adobe's User Education Group. They take their expertise in training users to work with Adobe products, combine it with the creative talents of the Adobe Illustrator team, and add the valuable content of the CD-ROM to make a unique learning package from Adobe Systems.
A self-paced guide to Illustrator 9, this book should be of use to those who want to master the key features of this updated illustration program. The companion CD-ROM includes project files for each lesson in the book, and each chapter builds upon the readers growing knowledge of the program.
Part of the official training series for Adobe graphics and publishing software, this text teaches both fundamental and advanced concepts of Adobe Illustrator, and may be useful to those with a beginner to intermediate level experience with Adobe. The included CD-ROM contains all of the practice files for the text.
Illustrator has long since grown from simple illustration tool to full-fledged graphics package. So don't waste time groping your way throughIllustrator 10's deep tool kit. Pick up Adobe Illustrator 10 Classroomin a Book,
a thorough, self-paced guide to the key features of theprogram, developed by the staff at Adobe and packed full of professionaltechniques and tips.
Adobe Illustrator 10 Classroom in a Book delivers what no other bookcan promise: official training from Adobe, tested in the company's ownclassrooms and labs. This comprehensive workbook is structured as a seriesof lessons, with a companion CD containing all the necessary files. Eachchapter is a hands-on project, and each project builds on your growingknowledge of Illustrator. Review questions wrap up every lesson toreinforce the concepts you've just put into practice. With Adobe Illustrator 10 Classroom in a Book, you'll learn how to manipulate type, blend colors, apply special effects, and prepare your work forprinting and other output in record time.
About the Author
The Adobe Creative Team is made up of designers, writers, and editors who have extensive, real-world knowledge of and expertise in using Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing step-by-step projects to help both new and more experienced users get up to speed quickly on Adobe software products.
Table of Contents
(NOTE: Each chapter concludes with Review Questions and Review Answers.
About Classroom in a Book. Prerequisites. Installing the Program. Installing the Classroom in a Book Fonts. Copying the Classroom in a Book Files. Restoring Default Preferences. Additional Resources.
A Quick Tour of Adobe Illustrator.
Getting Started. Creating Basic Shapes. Combining Shapes. Creating Blends. Editing Your Drawing. Drawing Straight Lines. Painting. Scaling and Rotating Objects. Using Layers. Applying Bitmap Image Filters. Adding Type.
Getting to Know the Work Area.
Getting Started. Viewing Artwork. Using the Illustrator Tools. Changing the View of Artwork. Working with Palettes. Using Context Menus. Calibrating Your Monitor. Using Online Help. Using Adobe Online Services.
Creating Basic Shapes.
Getting Started. Setting up the Document. Using Basic Shape Tools. Drawing the Pencil Shape. Drawing the Piece of Stationery. Decorating the Stationery Border. Tips for Drawing Polygons, Spirals, and Stars. Painting the Logo. Copying and Scaling Shapes. Review Questions. Review Answers. Painting Getting Started. Filling with Color. Stroking with Color. Building a Custom Palette. Copying Paint Attributes. Copying Appearance Attributes. Saturating Colors. Painting with Patterns and Gradients. Painting with a Pattern Brush.
Drawing with the Pen Tool.
Getting Started. Drawing Straight Lines. Drawing Curves. Editing Curves. Finishing the Pear Illustration. Exploring on Your Own.
Working with Brushes.
Applying Brushes to Paths. Getting Started. Using Art Brushes. Using Scatter Brushes. Changing the Color Attributes of Brushes. Using a Fill Color with Brushes. Using Calligraphic Brushes. Using Pattern Brushes. Creating Brushes. Exploring on Your Own.
Getting Started. Scaling Objects. Rotating Objects. Distorting Objects. Shearing Objects. Positioning Objects Precisely. Reflecting Objects. Changing the Perspective. Using the Free Transform Tool. Making Multiple Transformations.
Working with Type.
Getting Started. Adding Type to a Document. Sampling Type. Changing the Character Size. Creating Columns of Type. Changing Character Attributes of Placed Text. Changing Paragraph Attributes. Adjusting the Text Flow. Wrapping Type Around a Graphic. Typing Along a Path. Creating Type Outlines. Creating Type Masks. Saving Your File for Electronic Distribution.
Blending Shapes and Colors.
Getting Started. Creating a Gradient Fill. Adjusting the Direction of the Gradient Blend. Adding Colors to a Gradient. Creating Smooth-Color Blends. Blending Intermediate Steps. Modifying the Blend. Combining Blends with Gradients. Exploring on Your Own.
Using Appearance Attributes, Styles, and Effects.
Getting Started. Using Appearance Attributes. Using Live Effects. Editing an Effect. Using Styles. Copying, Applying, and Removing Styles and Appearances. Printing and Saving Files with Transparency Effects. Exploring on Your Own.
Working with Layers Getting Started.
Creating Layers. Moving Objects and Layers. Locking Layers. Viewing Layers. Pasting Layers. Creating Clipping Masks. Merging Layers. Applying Appearance Attributes to Layers. Exploring on Your Own.
Creating Airbrush Effects.
Getting Started. Setting Smart Guides Preferences. Painting with the Gradient Mesh Tool. Specifying the Number of Mesh Lines. Applying Colors to the Mesh. Highlighting a Mesh Object. Editing Mesh Points. Reflecting Mesh Objects. Modifying Mesh Lines. Applying Transparency to a Mesh.
Drawing Cylinders and Boxes.
Getting Started. Drawing Three-dimensional Objects. Drawing Cylinders. Drawing Boxes.
Printing Artwork and Producing Color Separations.
Printing: An Overview. About Printing Devices. About Color. Getting Started. Color Management. Printing Black-and-White Proofs. Soft-Proofing Colors. Using the Document Info Command. Creating Color Separations. Working with Two-color Illustrations. Creating a Trap. Overprinting Objects.
Combining Illustrator Graphics and PhotoShop Images.
Combining Artwork. Vector Versus Bitmap Graphics. Getting Started. Placing an Adobe PhotoShop File. Duplicating a Placed Image. Adjusting Color in a Placed Image. Masking an Image. Sampling Colors in Placed Images. Replacing a Placed Image. Exporting a Layered File to PhotoShop. Exploring on Your Own.
Preparing Graphics for Web Publication.
Optimizing Images for the Web Getting Started. Exporting Flat-Color Artwork. Exporting Continuous-Tone and Gradient Artwork. Linking Objects in an Image Map to URLs. Creating a Flash Animation. Exploring on Your Own.