Synopses & Reviews
A full-color introduction to Android tablet developmentThe new release of Android 3 brings the full power of Android to tablet computing! This hands-on guide offers first-time and new Android programmers a fast-paced introduction to developing tablet applications using the new Android release. Veteran author Wei-Meng Lee begins by explaining how to install the necessary tools and write the customary "hello world" application. He then quickly moves on to cover the various components of an Android tablet application. You'll quickly get up to speed with Android 3 as you build a selection of sample tablet projects that will help you to successfully develop your own Android tablet applications.
Beginning Android Tablet Application Development:
Builds a versatile Android UI using fragments to dynamically populate activities
Displays commonly used functions using Action Bar items
Examines the Android user interface and helps you gain an understanding of the components of a screen
Shows how to create location-based services applications
Details how to build a location-monitoring application
Helps you create a sample application and walks you through the steps of publishing your app on the Android market
Discusses using Eclipse for Android development and using the Android simulator
Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
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Synopsis
Presented in Full Color,
Beginning Android 3 Application Development for Tablets takes a hands-on approach to teaching aspiring developers how to create tablet applications for the latest Android OS. Beginning with the basics this book moves at steady pace to provide everything developers will need to know to begin successfully developing their own Android tablet applications.
Included in the book are lessons on:
- Overview of Android 3 programming for tablets
- Components of Android tablet applications
- Building the Android user interface for tablets
- Creating Location-based services
- SMS messaging and networking
- Publishing Android applications
- Using Eclipse for Android Development
- Using the Android Simulator
- And Much More.
Synopsis
A full-color, fast-paced introduction to developing tablet applications using AndroidThe new release of Android 3 brings the full power of Android to tablet computing and this hands-on guide offers an introduction to developing tablet applications using this new Android release. Veteran author Wei-Meng Lee explains how Android 3 is specifically optimized for tablet computing and he details Android's tablet-specific functions. Beginning with the basics, this book moves at a steady pace to provide everything you need to know to begin successfully developing your own Android tablet applications.
- Serves as a full-color, hands-on introduction to developing tablet applications with the new Android 3
- Offers a helpful overview of Android 3 programming for tablets
- Details the components of Android tablet applications
- Highlights ways to build the Android user interface for tablets, create location-based services, publish Android applications, use Eclipse for Android development, and employ the Android emulator
Beginning Android Tablet Application Development is an ideal starting point for getting started with using Android 3 to develop tablet applications.
About the Author
Wei-Meng Lee is a technologist and founder of Developer Learning Solutions (www.learn2develop.net), a technology company that specializes in hands-on training in the latest Microsoft and Apple technologies. He writes extensively for online publications and magazines and is the author of Beginning iOS 4 Application Development, Beginning Android Application Development, and many other technology books and articles.
Table of Contents
INTRODUCTION xiii
PART I: QUICK TOUR OF ANDROID 3 FOR TABLETS.
CHAPTER 1: GETTING STARTED WITH ANDROID PROGRAMMING FOR TABLETS 3
CHAPTER 2: COMPONENTS OF AN ANDROID TABLET APPLICATION 29
CHAPTER 3: ANDROID USER INTERFACE 65
PART II: PROJECTS.
CHAPTER 4: CREATING LOCATION-BASED SERVICES APPLICATIONS 109
CHAPTER 5: SMS MESSAGING AND NETWORKING 151
CHAPTER 6: PUBLISHING ANDROID APPLICATIONS 205
PART III: APPENDICES.
APPENDIX A: USING ECLIPSE FOR ANDROID DEVELOPMENT 229
APPENDIX B: USING THE ANDROID EMULATOR 243
APPENDIX C: ANSWERS TO EXERCISES 259
INDEX 263