Synopses & Reviews
Get started developing iPhone apps using the Apple iPhone SDK
Learning to develop iPhone applications doesn't need to be an overwhelming undertaking. This book provides an easy-to-follow,example-driven introduction to the fundamentals of the Apple iPhone SDK and offers you a clear understanding of how things are done when programming iPhone applications with Objective-C. As you progress through the exercises featured in each chapter, you will discover the simple logic behind each step required for creating your own iPhone applications. When you reach the end of the book, you will be prepared to confidently tackle your next iPhone programming challenge.
Beginning iPhone SDK:
Explains how the fundamental concepts of outlets and actions allow your code to interact with the visual elements in Interface Builder
Describes the use of the various views that make up the user interface (UI) of your iPhone apps
Shows you how to build Tab Bar, Navigation, and Utility applications
Explores the powerful Table view and how it can be used to display rows of data
Discusses using application settings to persist application preferences
Demonstrates how to implement multi-touch capability in your iPhone application
Introduces the various techniques you can apply to develop animations for the iPhone
Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
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Beginning iPhone SDK Programming with Objective-C provides a comprehensive, hands-on approach to iPhone development for aspiring iPhone developers. The book is divided into three main parts: Part One walks the reader through developing their first iPhone application while familiarizing the reader with the iPhone SDK and the Xcode tools. Part Two will focus on the features and syntax of the Objective-C language which is essential for getting the most out of the iPhone SDK. Part Three will focus specifically on the features of the iPhone SDK and how the reader can best use each of these features in their applications.
Everything you need to know to start creating native applications for the iPhone and iPod Touch
The iPhone SDK and the Xcode tools are the official Apple tools used for creating native iPhone applications. This information-packed book presents a complete introduction to the iPhone SDK and the Xcode tools, as well as the Objective-C language that is necessary to create these native applications. Solid coverage and real-world examples walk you through the process for developing mobile applications for the iPhone that can then be distributed through Apple's iTunes Application store.
The hands-on approach shows you how to develop your first iPhone application while getting you acquainted with the iPhone SDK and the array of Xcode tools. A thorough tutorial on the features and syntax of the Objective-C language helps you get the most out of the iPhone SDK, and an in-depth look at the features of the iPhone SDK enables you to maximize each of these features in your applications.
- Provides an introductory look at how the iPhone SDK and Xcode tools work with the Objective-C language to create native iPhone applications
- Familiarizes you with the latest version of the iPhone SDK and the newest Xcode tools that ship with Snow Leopard
- Walks you through developing your first iPhone applications
- Focuses on the features and syntax of the Objective-C language so that you can get the most out of the iPhone SDK
With this hands-on guide, you'll quickly get started developing applications for the iPhone with both the iPhone SDK and the latest Xcode tools.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
About the Author
Wei-Meng Lee is Founder of Developer Learning Solutions, a technology company specializing in hands-on training of the latest Microsoft and Apple technologies. He writes extensively for online publications and is the author of Professional Windows Vista Gadgets Programming and C# 2008 Programmer's Reference.
Table of Contents
PART I GETTING STARTED.
CHAPTER 1 Getting Started with iPhone Programming.
CHAPTER 2 Write Your First Hello World! Application.
CHAPTER 3 Outlets, Actions, and View Controllers.
CHAPTER 4 Exploring the Views.
CHAPTER 5 Keyboard Inputs.
CHAPTER 6 Screen Rotations.
PART II BUILDING DIFFERENT TYPES OF IPHONE APPLICATIONS.
CHAPTER 7 View Controllers.
CHAPTER 8 Tab Bar and Navigation Applications.
CHAPTER 9 Utility Applications.
PART III DISPLAYING AND PERSISTING DATA.
CHAPTER 10 Using the Table View.
CHAPTER 11 Application Preferences.
CHAPTER 12 Database Storage Using SQLite3.
CHAPTER 13 File Handling.
PART IV ADVANCED IPHONE PROGRAMMING TECHNIQUES.
CHAPTER 14 Programming Multi-touch Applications.
CHAPTER 15 Simple Animations.
CHAPTER 16 Accessing Built-in Applications.
CHAPTER 17 Accessing the Hardware.
PART V APPENDICES.
APPENDIX A Answers to Exercises.
APPENDIX B Getting Around in Xcode.
APPENDIX C Getting Around in Interface Builder.
APPENDIX D Crash Course in Objective-C.
APPENDIX E Testing on an Actual iPhone or iPod Touch.