Synopses & Reviews
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first?time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door
This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands?on, and ready?to?use code examples. You will not be disappointed.
J2ME is a platform for wireless and mobile Java application development. Beginning J2ME makes this and all the fun you can have with it accessible to the first time wireless Java developer as well as useful to the experienced. This book includes coverage such as sound HTTPS support, lots of user interface API enhancements, a Game API, sound/music API, 3D graphics, Bluetooth, and much more. It's easy to read with lots of practical hands-on and able to use code examples.
Table of Contents
Introduction.- Building MIDlets.- All About MIDlets.- Almost the Same Old Stuff.- Creating a User Interface.- Lists and Forms.- Custom Items.- Persistent Storage, FileConnection and PIM - NEW.- Connecting to the World.- SMS/MMS - NEWBluetooth & OBEX - NEW.- Programming a Custom User Interface.- The Game API.- 3D Graphics -- NEW.- Sound and Music with MMAPI.- Performance TuningProtecting Network Data.- MIDP API Reference.