Synopses & Reviews
Create 3D models and realistic scenes, and get animated with Blender!
Blender can do all the cool 3D things, but trying to figure it out on your own can make you feel as if you're in a blender. Relax! This book takes Blender step by step. First, you learn to think the Blender way. Then you start modeling, adding materials, lighting, rigging, and animating. Soon you'll be sharing your creations with the world!
Become a Blenderhead — find out how Blender "thinks" and learn your way around the program
Develop detailed 3D scenes — create almost anything with meshes, save time with modifiers, and make the best use of Blender's other object types
Lights and texture — understand texture mapping, use different lamp types, and take advantage of ambient occlusion
Give it life — rig your characters for animation with shape keys, hooks, and armatures, and understand inverse kinematics
Get it out there — understand exporting, rendering, compositing, and editing for output
Open the book and find:
Why Blender is perfect for small shops and independent artists
How to navigate in three dimensions
Ways to make animations more believable
How to color vertices and provide texture
Tips on making Blender do the animating for you
What particle systems do
Ten common problems new users face
How to work with the video sequence editor
Bonus CD Includes
Blender 2.48a complete version! Save download time and install the version you'll use for this book.
See the CD appendix for details and complete system requirements.
For people who think that 3D animation is cool and interesting, but don't want to spend thousands of dollars getting started, Blender For Dummies is just what the animator ordered! Blender, the open-source, free 3D animation software has been used for everything from television animations to full-length animated features. Blender has the features that you expect in expensive, 3D animation products like AutoDesk Maya and AutoDesk 3ds Max and provides a way for novices to "learn the ropes" of 3D animation on the cheap.
Although Blender is very fast to use, it's not very fast to learn. That's where Blender For Dummies comes in. Presented in beautiful full-color throughout, Blender For Dummies presents information on how to use the program to create 3D objects with meshes, curves and surfaces and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras.
Written by expert animator Jason van Gumster, Blender For Dummies provides the know-how and shortcuts that allows middle-school students to create incredible 3D objects and animations in a single-day workshop. If you want to start using Blender fast to create your own 3D objects and animations, Blender For Dummies is definitely the place to start.
So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck! It’s all in Blender For Dummies
, including Blender software on the bonus DVD.
Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll learn to install Blender 2.48 and think the Blender way. Then you’ll start creating 3D objects and setting them in motion with animations and rigging. Soon you’ll be texturing with Blender, rendering with Blender, and sharing your creations. You’ll learn how to:
- Create almost anything with meshes, save time with the Mirror modifier, and use Blender’s secret weapon, Dupliverts
- Understand texture mapping, know when to use which type of lamp, and use radiosity in animation
- Work with curves and surfaces, and add color, shades, texture, and reflections
- Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics
- Navigate in three dimensions
- Make your animations more believable, and let Blender do the animating for you
- Use the video sequence editor
- Export, render, composite, and edit for output
You’ll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it!
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
About the Author
Jason van Gumster has produced a variety of animations and visualeffects for television and film as producer/animator for Hand TurkeyStudios. A Blender user since 1998, he's given numerous Blender workshops and blogs for Blender Nation, the primary news Web site for Blender users.
Table of Contents
Part I: Wrapping Your Brain Around Blender.
Chapter 1: Discovering Blender.
Chapter 2: Understanding How Blender Thinks.
Chapter 3: Getting Your Hands Dirty Working in Blender.
Chapter 4: Working in Edit Mode and Object Mode.
Part II: Creating Detailed 3D Scenes.
Chapter 5: Creating Anything You Can Imagine with Meshes.
Chapter 6: Using Blender’s Non-Mesh Primitives.
Chapter 7: Changing that Boring Gray Default Material.
Chapter 8: Giving Models Texture.
Chapter 9: Lighting and Environment.
Part III: Get Animated!
Chapter 10: Animating Objects.
Chapter 11: Rigging: The Art of Building an Animatable Puppet.
Chapter 12: Animating Object Deformations.
Chapter 13: Letting Blender Do the Work for You.
Part IV: Sharing Your Work with the World.
Chapter 14: Exporting and Rendering Scenes.
Chapter 15: Compositing and Editing.
Part V: The Part of Tens.
Chapter 16: Ten Problems for New Users in Blender (and Ways around Them).
Chapter 17: Ten Tips for Working More Effectively in Blender.
Appendix: About the CD.
Bonus Chapter: Ten Excellent Community Resources.