Synopses & Reviews
In The Great Cow Race
, volume 2 of this 9-book epic, Fone Bone and his cousins plan to return home after visiting the village of Barrelhaven with Thorn and Gran'ma Ben. But Phoney risks everything on one last get-rich-quick scheme for the town's annual Great Cow Race. As usual, Phoney's plans go disastrously awry, and Boneville seems further away than ever.
Meanwhile, ominous signs indicate that a war is brewing, and Fone finds himself helping his friends defend their valley from a formidable enemy.
"The saga of the Bone cousins picks up steam in the second collection....Smith's animation-inspired storytelling, with...its impressive balancing of humor and adventure, continues to astound." Booklist
"Bone is storytelling at its best, full of endearing, flawed characters whose adventures run the gamut from hilarious whimsy to thrilling drama. Along the way, Smith's musings...take on a greater relevance than you'd ever expect. (Grade: A)" Entertainment Weekly
About the Author
Born and raised in the American mid-west, Jeff Smith learned about cartooning from comic strips, comic books, and watching animation on TV. After four years of drawing comic strips for Ohio State's student newspaper, Smith co-founded the Character Builders animation studio in 1986. In 1991, he launched a company called Cartoon Books to publish his comic book Bone
, a comedy/adventure about three lost cousins from Boneville.
Against all odds, the small company flourished, building a reputation for quality stories and artwork. Word of mouth, critical acclaim, and a string of major awards, which continues to this day, helped propel Cartoon Books and Bone to the forefront of the comic book industry an industry not known for its openness to non-action heroes. In the American comic book direct market (the largest system of comic book retail stores) Bone has risen to the #1 spot for humor.
Jeff Smith's work is published in thirteen languages and has won the highest awards in Germany, France, Italy, and at home. Between Bone and other comics projects, Smith spends much of his time on the international guest circuit promoting comics and the art of graphic novels.