Synopses & Reviews
Many students of C will rightly admit that it's not an easy language to learn, but the professional insight, clear explanations, examples, and pictures in the Cengage Learning for the Absolute Beginner series make learning C easy and fun. Programming is not a skill you can acquire by reading; you have to write programs to learn. That's why each chapter in this book contains programming challenges, a chapter review, and a complete program that uses chapter-based concepts to construct an easily built application. With the guidance in this book, you'll learn how to create algorithms and pseudocode to think through and design programs; translate your designs and plans into working C programs; write, compile, test, and debug your code; use data types, arrays, pointers, strings, file operations and more to create robust programs.
Synopsis
Are you an aspiring computer programmer? C PROGRAMMING FOR THE ABSOLUTE BEGINNER will teach you fundamental computer programming skills in this powerful programming language--and no previous experience is required. This fun and friendly guide will lead you, step-by-step, through C programming with clear explanations and plenty of examples and illustrations. Each chapter includes a simple, fully functional game project that will test your new programming knowledge and let you put your skills to work. Helpful appendixes feature reference material such as common C library functions, common UNIX commands, and more. The C compiler used throughout the book is available as a free download. The best way to learn programming is by doing. Start programming today with C PROGRAMMING FOR THE ABSOLUTE BEGINNER.
About the Author
Keith Davenport is an industry jack-of-all-trades who has worked in publishing, media, and technology for more than 20 years. Outside the industry, he has been a film writer and producer and has served various in-need populations as a social worker. Michael Vine is a senior IT professional who specializes in data warehousing and business intelligence. Beyond corporate life, he has taught computer science classes at the university and college level and authored many software programming books.
Table of Contents
1. Getting Started with C Programming. 2. Primary Data Types. 3. Conditions. 4. Looping Structures. 5. Structured Programming. 6. Arrays. 7. Pointers. 8. Strings. 9. Introduction to Data Structures. 10. Dynamic Memory Allocation. 11. File Input and Output. 12. The C Preprocessor. 13. Common UNIX Commands. 14. Vim Quick Guide. 15. Nano Quick Guide. 16. TCC Quick Guide. 17. ASCII Character Codes. 18. Common C Library Functions.