Synopses & Reviews
The Second Edition of this useful book presents both computer science theory and C-language syntax with a principle-before-implementation approach. Forouzan and Gilberg continue to present a clear organizational structure, supplemented by easy-to-follow figures, charts, and tables.
Synopsis
This textbook introduces the basic principles of programming as outlined in the ACM curriculum for a CS1 class, and the basic concepts of the C language. The second edition adds new exercises, projects and problems to the end of chapter material.
About the Author
Behrouz A. Forouzan has more than 32 years of electronics and computer science experience in industry and academia. His industry experience includes designing electronic systems. After leaving the industry, he joined De Anza College as a professor of computer science. In addition to this text, he has authored and co-authored nine other textbooks including: Computer Science: A Structured Approach Using C, Computer Science: A Structured Approach Using C++, and Data Structures: A Pseudocode Approach with C++. Richard F. Gilberg has more than 40 years of computer science experience in industry and academia. His industrial experience includes the development of large application systems, database administration, system testing, and data administration. After leaving the industry, he joined De Anza College as a professor of computer science. In addition to this text, he has also co-authored several others including Computer Science: A Structured Approach Using C, Computer Science: A Structured Approach Using C++, and Data Structures: A Pseudocode Approach with C++.
Table of Contents
1. Introduction to Computers 2. Introduction to the C Language 3. Structure of a C Program 4. Functions 5. Selection-Making Decisions 6. Repetition 7. Text Files 8. Arrays 9. Pointers 10. Pointer Applications 11. Strings 12. Derived Types - Enumerated, Structure, and Union 13. Binary Files 14. Linked Lists 15. Bitwise Operators Appendices: A: ASCII Tables B: Reserved Words C: Flowcharting D: Numbering Systems E: Standard Libraries F: Function Prototypes G: Preprocessor Directives H: Program Standards and Styles I: Command-Line Arguments J: Pointers to Functions K: Storage Classes and Type Qualifiers L: Separate Compilation