Synopses & Reviews
Play Every Adventure You Can Imagine
Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you'll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers that await within.
For players and Gamemasters, this product is compatible with the Dungeons & Dragons roleplaying game and other d20 System roleplaying games.
Synopsis
This product is designed to be the sole core rulebook for all modern roleplaying game settings using the d20 system, which is the basic rules system for the Dungeons & Dragons roleplaying game. Focusing on the highly popular heroic fantasy and horror genres, this book makes the terrific d20 system accessible to roleplayers with modern tastes. The product contains everything needed to run an entire campaign, as well as four campaign models and adventure hooks to add to existing campaigns.
About the Author
Bill Slovicsek is the vice president and director of roleplaying game design at Wizards of the Coast, Inc. His most recent credits include the
Star Wars (r) Roleplaying Game Revised Rulebook and the
Dungeons & Dragons Clue (r) game for USAopoly.
Jeff Grubb is an award-winning game designer whose recent credits include Manual of the Planes and Enemies and Allies for D&D and the Ice Age Cycle novels, which are set in the Magic: The Gathering (r) universe.
Rich Redman is a member of R&D at Wizards of the Coast whose recent credits include Deities and Demigods, Defenders of the Faith, and the Monster Manual II.