Synopses & Reviews
Netheril, empire of magic, where wizards wield power far beyond the ken of mortal men.
Netheril, where citadels float, magic runs wild, and mages dabble in games better left for the gods.
Netheril, a place of dangerous games where the barbarian Sunbright Steelshanks soon finds himself an unwilling pawn in a lethal match of wits, wiles, and powers.
A barbarian, driven from his homeland by forces beyond his control, has stumbled upon the great empire of Netheril. An outsider, his muscular sword-swinging is a novelty in this place of magnificent magics. It is that very talent that propels him into the central conflict of the doomed empire.