Synopses & Reviews
THE INSIDER'S GUIDE TO THE DIGITAL REVOLUTIONREADERS ON BRIAN McKERNAN
***** "A must for anyone who cares about navigating the new world of digital content."*
***** "The digital revolution 'Bible' ... an invaluable resource for anyone seriously interested in video, TV, streaming, and movies, and ... it's a great read."*
***** "A must-have ... reveals the lessons learned from decades of failure and success ... and gives roadmaps to the future."*
* On Creating Digital Content: Video Production for Web, Broadcast, and Cinema, co-edited by Brian McKernan
INSIDE THE PARADIGM SHIFT THAT'S REMAKING THE MOTI0N PICTURE INDUSTRY
Not since the advent of sound has technology so greatly impacted motion pictures. With its huge cost-saving potential, digital technology can alter every aspect of the movie-making process, from shooting through postproduction to delivery and exhibition.
The digital cinema revolution is the result of years of progress in the technologies of film, computer graphics, and high-definition television. Now Brian McKernan, founding editor of Digital Cinema magazine, provides an up-to-date look at how new digital technologies are reshaping the movie industry.
- Digital cinema -- how it came about, its history and pioneers
- Understanding digital image compression
- The latest camera choices for digital cinematography -- from high end systems to the affordable world of indie filmmaking
- Audio and the cinema -- why sound is half the picture
- The revolution in postproduction -- the convergence of computer graphics, HDTV, film, and video
- Nonlinear editingsoftware choices, new techniques, and digital compositing
- Digital intermediates--color grading, changing the shot after the shoot, film transfer, and film recording
- Independent digital filmmaking in Hollywood and across the nation -- the democratization of the movies
- The new role of the cinematographer in the digital age
- Understanding digital projection technologies
- What digital cinema means to indie productions, exhibitors, film distribution, and the future of the movies
You'll also find insights on the cost-vs.-quality controversy, the impact of digital cinema on creative freedom, and the integration of film and digital from such leading filmmakers as George Lucas, Robert Rodriguez, and Michael Ballhaus ASC.
Synopsis
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
THE INSIDER'S GUIDE TO THE DIGITAL REVOLUTIONREADERS ON BRIAN McKERNAN
***** "A must for anyone who cares about navigating the new world of digital content."*
***** "The digital revolution 'Bible' ... an invaluable resource for anyone seriously interested in video, TV, streaming, and movies, and ... it's a great read."*
***** "A must-have ... reveals the lessons learned from decades of failure and success ... and gives roadmaps to the future."*
* On Creating Digital Content: Video Production for Web, Broadcast, and Cinema, co-edited by Brian McKernan
INSIDE THE PARADIGM SHIFT THAT'S REMAKING THE MOTI0N PICTURE INDUSTRY
Not since the advent of sound has technology so greatly impacted motion pictures. With its huge cost-saving potential, digital technology can alter every aspect of the movie-making process, from shooting through postproduction to delivery and exhibition.
The digital cinema revolution is the result of years of progress in the technologies of film, computer graphics, and high-definition television. Now Brian McKernan, founding editor of Digital Cinema magazine, provides an up-to-date look at how new digital technologies are reshaping the movie industry.
- Digital cinema -- how it came about, its history and pioneers
- Understanding digital image compression
- The latest camera choices for digital cinematography -- from high end systems to the affordable world of indie filmmaking
- Audio and the cinema -- why sound is half the picture
- The revolution in postproduction -- the convergence of computer graphics, HDTV, film, and video
- Nonlinear editing--software choices, new techniques, and digital compositing
- Digital intermediates--color grading, changing the shot after the shoot, film transfer, and film recording
- Independent digital filmmaking in Hollywood and across the nation -- the democratization of the movies
- The new role of the cinematographer in the digital age
- Understanding digital projection technologies
- What digital cinema means to indie productions, exhibitors, film distribution, and the future of the movies
You'll also find insights on the cost-vs.-quality controversy, the impact of digital cinema on creative freedom, and the integration of film and digital from such leading filmmakers as George Lucas, Robert Rodriguez, and Michael Ballhaus ASC.
Synopsis
- Nonlinear editing--software, basic technique, cost savings- Digital video color correction- CGI--changing the shot after the shoot- Digital composition for film- Universal mastering (film, DVD, TV, internet)- Digital distribution and exhibition
Synopsis
With its huge cost-saving potential, digital cinema is the biggest thing to happen to the movies since sound -- this book details how each phase of the digital movie-making process, shooting, postproduction, delivery, and exhibition -- differs from film and provides clear answers to the cost vs. quality controversy.
* Nonlinear editing -- software, basic technique, cost savings
* Digital video color correction
* CGI -- changing the shot after the shoot
* Digital composition for film
* Universal mastering (film, DVD, TV, Internet)
* Digital distribution and exhibition
About the Author
Brian McKernan has been writing about media technologies for more than 20 years, and is the founding editor of Digital Cinema magazine. The co-editor of McGraw-Hill's Creating Digital Content, he was editor of Videography magazine from 1987 to 1999 and the Age of Videography special edition. He originated the Digital Cinema Summit at the National Association of Broadcasters' annual conference and is the co-founder of the Digital Cinema Society.
Table of Contents
PREFACEACKNOWLEDGMENTSChapter 1: BeginningsChapter 2: Computer Graphics, Digital Video, and High-Definition TelevisionChapter 3: Lucas Takes the LeadChapter 4: Digital CompressionChapter 5: Cinematography ToolsChapter 6: PostproductionChapter 7: EFILM: A Case Study in Digital IntermediatesChapter 8: Sound Is Half the PictureChapter 9: Rebel Without a CrewChapter 10: Indy Dreams, Indy RealitiesChapter 11: A Whole New BallgameChapter 12: The Best Thief in the WorldChapter 13: Interview with Michael Ballhaus, ASCChapter 14: Digital Projection -- Films Without FilmChapter 15: Texas Instruments' DLP CinemaChapter 16: The Future of the MoviesEPILOGUEINDEX