Synopses & Reviews
After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic Ender's Game.
In Enders Game, the worlds most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.
After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.
Having not seen their families or interacted with other people for years—where do they go now? What can they do?
Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home hes ever known to begin a relativistic—and revelatory—journey beyond the stars.
What happened during the years between Enders Game and Speaker for the Dead? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in Speaker for the Dead, this is the long-lost story of Ender.
For twenty-three years, millions of readers have wondered and now they will receive the answers. Ender in Exile is Orson Scott Cards moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot.
On one of these ships, there is a baby that just may share the same special gifts as Enders old friend Bean…
"Set between Card's Hugo and Nebula winning Ender's Game (1985) and Speaker for the Dead (1986), this philosophical novel covers familiar events, but puts new emphasis on their ethical ramifications. In the wake of his victory over the alien Formics, 12-year-old military genius Ender Wiggins is hailed as a hero, but governments opposed to the International Fleet, which trained him, intend to portray him as a monster. Ender winds up as titular governor of one of the new human colonies, where he struggles to adapt to civilian life and ponders his role in the deaths of thousands of humans and an entire alien species. His agonized musings aren't always sophisticated but possess a certain gravitas. Fans will find this offering illuminating, and it's also accessible to thoughtful readers new to the series." Publishers Weekly (Copyright Reed Business Information, Inc.)
At the close of "Ender's Game," Andrew Wiggin--called Ender--is told that he can no longer live on Earth. The 12-year-old chooses to leave his home world and begins the long relativistic journey out to the colonies.
This science fiction phenomenon takes place between Ender's Game and Speaker for the Dead.
Orson Scott Card returns to his best-selling series with a new Ender novel: Ender in Exile.
At the close of Ender's Game, Andrew Wiggin - called Ender by everyone - is told that he can no longer live on Earth, and he realizes that this is the truth. He has become far more than just a boy who won a game: he is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony. He is offered the choice of living in isolation on Eros, at one of the Hegemonys training facilities, but instead the twelve-year-old chooses to leave his home world and begin the long relativistic journey out to the colonies. With him went his sister Valentine, and the core of the artificial intelligence that would become Jane.
The story of those years has never been told… until now.
Ender in Exile
is the New York Times
bestselling direct sequel to the beloved bestselling science fiction classic Enders Game.
At the close of Enders Game, Ender Wiggin knows that he cannot live on Earth. He has become far more than just a boy who won a game: he is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony.
He is offered the choice of living as a pawn—or he can join the colony ships and go out to settle one of the new worlds won in the war.
Ender chooses the stars. With his sister, Valentine, he takes passage aboard a fast ship to Colony One. The voyage will take two subjective years…and when Ender arrives, he will become governor of the new world. Meanwhile, he is under the command of the ships captain: a man with ambitions, a man who finds it unthinkable that he would be ruled by a twelve-year-old boy. Admiral Morgan doesnt understand what Ender Wiggin is. But he will.
About the Author
Orson Scott Card
is best known for his science fiction novel Ender's Game
and its many sequels that expand the Ender Universe into the far future and the near past. Those books are organized into the Ender Quintet, the five books that chronicle the life of Ender Wiggin; the Shadow Series, that follows on the novel Enders Shadow
and are set on Earth; and the Formic Wars series, written with co-author Aaron Johnston, that tells of the terrible first contact between humans and the alien “Buggers”.
Card has been a working writer since the 1970s. Beginning with dozens of plays and musical comedies produced in the 1960s and 70s, Card's first published fiction appeared in 1977 -- the short story "Gert Fram" in the July issue of The Ensign, and the novelet version of "Ender's Game" in the August issue of Analog. The novel-length version of Enders Game, published in 1984 and continuously in print since then, became the basis of the 2013 film, starring Asa Butterfield, Harrison Ford, Ben Kingsley, Hailee Steinfeld, Viola Davis, and Abigail Breslin. Card was born in Washington state, and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he runs occasional writers workshops and directs plays. He frequently teaches writing and literature courses at Southern Virginia University.
He is the author many sf and fantasy novels, including the American frontier fantasy series “The Tales of Alvin Maker” (beginning with Seventh Son), There are also stand-alone science fiction and fantasy novels like Pastwatch and Harts Hope. He has collaborated with his daughter Emily Card on a manga series, Laddertop. He has also written contemporary thrillers like Empire and historical novels like the monumental Saints and the religious novels Sarah and Rachel and Leah. Cards recent work includes the Mithermages books (Lost Gate, Gate Thief), contemporary magical fantasy for readers both young and old. Card lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, He and Kristine are the parents of five children and several grandchildren.