Synopses & Reviews
Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all the essentialsfrom setting up your development environment to publishing your apps to the Google Marketplace/Apple 'Tunes App Store.
Develop elementary applications without coding; then realize the power of ActionScript 3.0 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including:
Adding interactivity, audio, and video
Employing iOS and Android Interface Calls
Hardware optimization with AIR
Game development: game engines, controlling physics, and 3D
Designing for iPad, Android tablets, and Google TV
Code optimization, testing, and debugging
User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb.com/flashmobile, includes all the AS3 code, project files, and a blog to keep you up to date with related news and developments.
About the Author
Matthew David is a specialist developing rich web solutions using technologies like Flash and the latest web design techniques. In addition, he works in online sales, marketing, and search engine optimization, with the aim of driving business to customer sites. Matthew partners with many companies as a business strategist, coaching IT architects and business leaders to work together toward common goals. He also works closely with the Adobe Advisory team for Flash and Flex mobile development. Matthew has most recently published HTML5: Designing Rich Internet Applications.
Table of Contents
Setting up flash CS5 for android development -- Project 1: creating your app using flash CS5 -- Rapid android development in flash CS5 -- Project 2: optimizing animation, audio, video, and component use in your AIR for android apps -- Developing mobile apps using actionscript -- Project 3: building sprite's 123 -- Leveraging custom iPhone and android interface calls with actionscript -- Project 4: building a gesture-driven application -- Building games with flash for the mobile market -- Project 5: building a mobile game -- Deploying mobile apps with flash CS5 -- Project 6: publishing your apps into the many different app stores.