Synopses & Reviews
"This book satisfies the need for a complete guide to wireless Flash design." --Natalee Zee, Designer and Author
Flash(TM) Design for Mobile Devices Your Passport to the World of Mobile Device UI Design
* Understand the wireless revolution - and the mobile mindset
* Delve into the principles of experience design, information architecture, interface design, and editorial style for mobile devices
* Zero in on proven solutions for screen layout, color, typography, and iconography
* Find out how to integrate video and sound content
* Get up to speed on location technology and multimodal (voice and data) applications
* Discover how to test, load, and distribute your content
Discover the Secrets of Great Design for Wireless Devices With more and more high-bandwidth wireless services poised to roll out in the next few years, there's a real need for exciting interface design for mobile devices. But how do you design compelling visual experiences and interaction systems for the tiny screens of these devices? Flash Design for Mobile Devices provides the answers. Created by designers who have pioneered Flash-based wireless content, this book articulates the principles of great mobile design - and shows you how to plan, execute, and implement elegant wireless design solutions using Flash and other tools. www.hungryminds.com
Synopsis
The first book dedicated to the Flash design and implementation issues of next-generation wireless appliances, including PDAs, cell phones, and other small-screen devices!
Macromedia has released a Flash player for Microsoft Pocket PCs, and the coming rollout of 2.5G and 3G wireless services is certain to stimulate demand for jazzy interactive interfaces. Written by a pioneering wireless Flash designer and featuring contributions from other Flash gurus, this guide shows developers how to create compelling Flash content for the tiny screens of cell phones and PDAs, from menu and icon design to navigation systems.
About the Author
August de los Reyes is an award-winning designer who spearheaded the creative development of Flash-based wireless platforms. Based in the Amsterdam studio of Philips Design, he is an expert in visual and interaction design for GPRS and UMTS devices. His work has been showcased by Kodak, 7UP, iCAST, and the Future and Emerging Technologies arm of the European Commission.
Table of Contents
Preface.
PART I: The Mobile Mindset.
Chapter 1: The Language of Mobility.
Chapter 2: A Brief History of Communications Technology.
Chapter 3: The New Limitations.
PART II: The Design of Information.
Chapter 4: Experience Design and Process.
Chapter 5: Information Design for Wireless Devices.
Chapter 6: Editorial Style: Writing and Editing for Wireless Devices.
PART III: The Design of Visual Elements.
Chapter 7: Screen Layout: The Golden Canon.
Chapter 8: Color and Image.
Chapter 9: Typography for the Small Screen.
Chapter 10: Developing Effective Iconography Systems.
PART IV: Multimedia and Other Technologies.
Chapter 11: The Practicality of Sound in Mobile Environments.
Chapter 12: Location Technology.
Chapter 13: Multimodal Interfaces.
PART V: Moving Forward.
Chapter 14: Essential Wireless ActionScript.
Chapter 15: Delivering Content.
Chapter 16: The Future of Wireless Devices: The Art of More.
Index.