Synopses & Reviews
Fundamentals of SVG Programming: Concepts to Source Code is a comprehensive guide to the core concepts of SVG programming, including the coordinate systems, color gradients, grid patterns, Bezier curves, transforms, charts, graphs, and more. Written for those new to SVG, this book does an excellent job of "marrying" SVG to mathematics, showing how simple equations can be used to create and manipulate SVG graphics. It presents the information in "bite-size" pieces, teaching users how to create a plethora of standard graphics, and includes a CD-ROM with over 20,000 ready-to-use code samples derived from geometric objects. These samples can be implemented as is or customized for specific projects.
Synopsis
SVG (Scalable Vector Graphics) is an exciting new XML-based language for Web graphics from the World Wide Web Consortium (W3C). This comprehensive guide introduces the core concepts of SVG programming, including the coordinate system, color gradients, grid patterns, Bezier curves, transforms, charts, graphs, and more. It teaches users how to create a plethora of standard graphics, and provides over 20,000 code samples derived from geometric objects. These samples can be implemented as is, or customized for specific projects. The book includes a companion CD-ROM with all the source code, color images from the book, and the Java JDK 1.3.1.
About the Author
Oswald Campesato, Palo Alto, CA, is a Senior Development Manager for JustSystems, Inc. He works on various projects that involve Java, XML, and XSLT, and is studying Japanese so that he can communicate with his counterparts in Japan in their native language. He has worked in the computer field for 15 years, and has previously worked for various companies, including Oracle and IONA. His diverse background includes work experience includes Unix, shell programming, Perl, and JSP-based web application development with MVC frameworks. He has BSc/MS degrees in Mathematics, an MBA, an MS in Information Systems, a BS in Computer Science, and is working toward an MS in Computer Science.
Table of Contents
Introduction 1 SVG Coordinate System, Simple Shapes, and Colors 2 Color Gradients and Style 3 Circles, Ellipses, and pathElements 4 SVG pattern, Grid Patterns, and clipPath 5 Quadratic and Cubic Bezier Curves 6 SVG Transformations 7 SVG Filters 8 Displaying Text 9 Simple SVG Animation 10 SVG for Bar Charts and Line Graphs 11 HTML, ECMAScript, and SVG DOM 12 Interactive SVG and ECMAScript 13 ECMAScript and SVG Animation 14 ECMAScript and Polar Equations 15 SVG and Pie Charts 16 ECMAScript, Recursion, and SVG 17 Generating SVG Documents 18 Supplemental Patterns Appendix A XSL Basics Appendix B Introduction to XML Appendix C Perl Basics Appendix D About the CD-ROM CD Folders Overall System Requirements License Agreements Index Contents