Synopses & Reviews
The Classic Guide by the "Father of Model Rocketry" Now Completely Revised and up to Date
This new edition of the model rocketeers "bible" shows you how to safely build, launch, track, and recover model rocketsand have fun doing it. Whether youre a beginner or a veteran model rocketeer, the Handbook of Model Rocketry, the official manual of the National Association of Rocketry (NAR), will become your well-used reference book. G. Harry Stine has been a model rocketeer since 1957 when he founded the NAR and started the first model rocket company. Stines Handbook, after satisfying rocket enthusiasts for nearly three decades, remains the definitive resource. Recent technological progress has had a major effect on the model rocket hobby and sport. This revised and updated edition covers such new technology as:
- revised computer programs that use improved versions of Basic composite propellant model rocket motors
- recently approved reloadable model rocket motors building and flying large model rockets
- radio-controlled boost gliders and rocket gliders
- solid-state, microchip, computer-readable modules used to measure temperature, pressure, acceleration, and airspeed
Includes bibliographical references (p. 312) and index.
About the Author
G. HARRY STINE founder and past president of the NAR, started the first model rocket company whose kits are now in the Smithsonian. An engineer, science writer, and science fiction author, he is one of 50 U.S. space pioneers honored with a silver medal by the U.S. Army Association. More than 35 years after his first model rocket went skyward and over 500 million model rockets later, Stine continues to design, fly, and teach others how to do it.
Table of Contents
This Is Model Rocketry.
Tools and Techniques in the Workshop.
Model Rocket Construction.
Model Rocket Motors.
Ignition and Ignition Systems.
Launchers and Launching Techniques.
How High Will It Go?.
Model Rocket Aerodynamics.
Multistaged Model Rockets.
Building and Flying Large Models.
Model Rocket Ranges.
Clubs and Contests.