Synopses & Reviews
Just as children must learn the alphabet before they can read, future programmers must understand certain concepts before they can write their first program. This unique book uses full-color illustrations to help you truly understand the underlying computer science on which all programming is based.
Veteran programmer Dan Appleman provides a comprehensive, easy-to-understand explanation of computer programming, starting from a basic description of what a computer language is to coverage of how Internet programming works. The book shows you how to turn ideas into code and how to use algorithms to accomplish common tasks, and describes the basic function of compilers and interpreters. What you?ll learn Who this book is for
Curious readers of any age will find an accessible yet comprehensive explanation of a field that has revolutionized the way we live and work.
Here is a book that answers the question many IT specialists are often asked, "What is programming really about?" It is the book for beginners to read before they start learning computer programming. It offers non-programmers a basis for understanding what programmers do. The fundamental concepts of programming and computer science are explained in easy-to-read language: from variables, to number systems, to algorithms, to distributed software architectures and Internet programming. Full color illustrations bring these concepts to life in a fun and interesting way that is clear to older kids as well as adults.About the
This unique book uses full color illustrations to help readers understand the principles behind all computer programming. It is the book for beginners to read before they start learning computer programming. It offers non-programmers a basis for understanding what programmers do. The author Daniel Appleman is well-known for his bestselling books on VB.
Equally useful to aspiring programmers whether they are using Windows, Linux, Macintosh or mainframes.
Table of Contents
Getting Started.- Data.- Code.- Organizing Data.- Algorithms.- Methods and Tools.- Languages and Technologies.- Where Do You Go from Here?- Index.