Synopses & Reviews
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:
- Easily setting up elegant, efficient user interfaces with UIKit
- Creating effective visuals, animation, and effects with Core Graphics and Core Animation
- Making the most of the iOS multi-touch event handling and accelerometer data
- Building location-aware iOS applications utilizing Core Location and MapKit
- Localizing applications for international use
- Creating applications that capture audio and play media
- Storing data in files or with Core Data
New chapters added to this edition include:
- iPad-friendly interfaces, including UIPopoverController and UISplitViewController
- Blocks and Categories
- Instruments and Xcode’s static analyzer
- UIWebView and connecting with web servers
- Push Notifications
iOS Programming also includes a handy Xcode Quick Reference Card that lists Xcode 4's most commonly used keyboard shortcuts.
"Pick up this book and turn yourself into an iPhone developer."
— Dietrich Kappe, CTO Pathfinder Development
Updated and expanded to cover iOS 4, Xcode 4, and iPad development, iOS Programming: The Big Nerd Ranch Guide
leads you through the essential tools and techniques for developing iOS applications.
The guide is based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested teaching methodology. Concepts and coding are taught in tandem, and the result is instruction that is relevant and useful.
After completing this book, you will have the knowledge, the experience, and the confidence you need to tackle iOS projects of your own.
About the Author
, iPhone instructor for The Big Nerd Ranch, has been writing software on the Mac platform since he was a teenager, and began consulting and training for The Big Nerd Ranch shortly after graduating from the University of Wisconsin.
Aaron Hillegass, CEO of Big Nerd Ranch, has more than 18 years of experience as a software engineer and developer trainer. He wrote the Big Nerd Ranch course on Cocoa, drawing from his experiences working at Apple and NeXT as senior trainer and curriculum developer. He is the author of Cocoa Programming for Mac OS X (Addison-Wesley), the definitive guide to Cocoa programming.
Table of Contents
Chapter 1: Simple iOS Application
Chapter 2: Objective-C
Chapter 3: Memory Management
Chapter 4: Delegation and Core Location
Chapter 5: Map Kit and Text input
Chapter 6: Subclassing UIView
Chapter 7: View Controllers (Low Memory Warnings)
Chapter 8: The Accelerometer
Chapter 9: Notification and Rotation
Chapter 10: UITableView and UITableViewController
Chapter 11: Editing UITableView
Chapter 12: UINavigationController
Chapter 13: Camera
Chapter 14: UIPopoverController and UISplitViewController (New)
Chapter 15: Saving, Loading and Multitasking
Chapter 16: Subclassing UITableViewCell
Chapter 17: Core Data (New)
Chapter 18: Localization
Chapter 19: Settings
Chapter 20: Touch Events and UIResponder
Chapter 21: Instruments
Chapter 22: Core Animation Layers
Chapter 23: Controlling Animation with CAAnimation
Chapter 24: Blocks and Categories (New)
Chapter 25: Web Services and UIWebView (New)
Chapter 26: UISplitViewController (New)
Chapter 27: Media Playback and Background Execution
Chapter 28: Bonjour and Web Servers (New)
Chapter 29: Push Notifications and Networking (New)
Chapter 30: Afterword