Synopses & Reviews
This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You?ll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone.Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D Detailed explanations of the technical wizardry that makes these apps tick Full-color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award?winning apps What you?ll learn How the best iPhone and iPod touch apps are built How detail-oriented, semi-obsessive designers create great-looking interfaces that go beyond mere user-friendliness How caffeine-addicted, sugar-fortified programmers optimize every line of Objective-C and squash the most deeply hidden bugs How inspiration strikes at unlikely times and places How to plan for success by learning from the most successful iPhone app developers Who this book is for
All iPhone developers seeking enlightenment from the recognized masters. Table of Contents TweetieFacebookTopple 2Q&A: FoursquareAccuTerraQ&A: Exit Strategy NYCPostageQ&A: Delicious LibraryWooden Labyrinth 3DQ&A: ProwlUser Experience: Ge WangIterative DesignUpgrading
Synopsis
Readme This is a book about building apps with good design, parsimonious code and aesthetic appeal on the Apple iPhone and iPod Touch. At times, this book references code and give sample projects; other times, it delves into interaction and visual design. It doesn t take a CS doctorate to appreciate or even understand, but some familiarity with programming is assumed. Who is this book for? Lots of people. Mac developers looking to do a killer iPhone app might want to know the hard-won lessons or philosophies of others; iPhone hackers looking to step up their game might be trying to figure out how much to emulate Apple. Anyone who appreciates a success story will hopefully enjoy this book, but it s also inspirational. How technical is it? Parts of this book assumes basic knowledge of C or other object-oriented programming languages. In some cases, we reference specific Apple frameworks and interface guidelines. It will also help to be familiar with the Apple environment, from the quirks of the App Store to technologies inside OS X. How were these interviewees chosen? The five core chapters of this book are based on a series of interviews with five of the 2009 winners of Apple Design Awards (ADAs) for the iPhone. MLB.com, the makers of the sixth ADA winner, MLB.com at Bat, did not consent to be interviewed for this book in order to protect their intellectual property."
Synopsis
All iPhone developers seeking enlightenment from the recognized masters are invited to read this volume profiling recipients of the Apple Design Award for iPhone app excellence. Explanations are given for the most responsive, intuitive, and just plain fun iPhone apps.
Synopsis
iPhone Design Award Winning Projects is the book all iPhone and iPod touch developers will want to own, digest fully, and savor. The keys to application design success are revealed through interviews with the winners of this yeara (TM)s Apple Design Awards, including design secrets, coding tips, and implementation tricks.