Synopses & Reviews
One look at the App Store will show you just how hot iPhone games have become. Games make up?more than?25 percent of all apps, and?more than?70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not We've all filled our iPhones with games, and many of us hope to develop the next bestseller.
This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk It's supported with code examples that you can download and use to realize your own great ideas.
This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak 's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera , Richard Zito , and Matthew Aitken (Quick Draw, Pole2Pole); J oachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games.
Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts. What you?ll learn How to optimize games using iPhone SDK tools such as Instruments and Shark, and how to optimize your graphics and sound files for the best performance Insight into the art and craft of game design How to implement social networking in your game with RESTful web services Tips on rapid game development with C on iPhone How to increase your market by developing games that run on iPhone, Mac OS X, Linux, and Windows How to create multi-player iPhone games Who this book is for
All iPhone game developers, and anyone with an iPhone who wants to learn how games are made. Table of Contents Simplify the User Interface for Complex Games: Chess, the Deep Green Way Responsive Social Gaming with RESTful Web Services Rapid Game Development Using (Mostly) Standard C Brian Greenstone's Jedi Master List for Game Optimization Starting with a Game Design Document: A Methodology for Success Multiplatform Game Development: iPhone Games for Linux and Windows Code Optimization with Mike Lee, the ?World's Toughest Programmer? Networked Games: Choosing the Right Option
The iPhone is cool, and iPhone development is hot. Of all the categories on Apple's App Store, Games is the largest. While iPhone owners are playing stacks of new games, iPhone developers are creating more games and making money at the same time. Find out how ten of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. Every successful game has a story behind it, and behind every great game is some great code. You'll see the code and learn how to use it to make your own games.
Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts. It's all about developing great iPhone games. Learn the coding secrets of the master game developers. Get a giant head start on the competition-it's like a permanent Get Out of Jail Free card What you'll learn Add multi-touch controls to your game. Detect motion for spatial game interaction. Build multiplayer/multidevice games with wi-fi or cellular connections. Draw text and display Open GL ES content. Use the built-in microphone and play sounds and alerts. Optimize your use of limited screen real estate. Who is this book for?
All iPhone game developers, and anyone with an iPhone who wants to know how to make games
While iPhone owners are playing stacks of new games, iPhone developers are creating more games and making money at the same time. "iPhone Game Projects" reveals how 10 of the most innovative game developers have made it to the pinnacle of game design and discloses the coding secrets of the master game developers.
iPhone Games Projects is the first book specifically about developing games on the iPhone, the most popular application category on Applea (TM)s App Store. The iPhone has quickly become the hottest new game platform and all the major game developers are entering the market. Not only is the money to be made for developers selling games, but ita (TM)s just a hell of a lot of fun for everyone involved