Synopses & Reviews
Designed for courses in Creativity or Three-Dimensional Design,
Launching the Imagination: A Guide to Three-Dimensional Design offers a comprehensive framework on which students, teachers, and administrators can build. The approach in this second edition is refined, distilled, and updated, using hundreds of examples drawn from traditional and contemporary sources.
Profiles with interviews of artists and designers introduce students to working processes, career choices, and criteria for excellence from a remarkable group of masters.
Launching the Imagination is available in a comprehensive volume treating 2D design, Creativity and Problem-solving, 3D design, and time-based (4D) design; or in split volumes containing either 2D or 3D design, plus the material on Creativity and Problem-solving.
Launching the Imaginations Core Concepts in Art CD-ROM, version 2.0, which engages students interactively with the elements and principles of art through numerous interactive exercises, has been re-organized and expanded. A copy of this CD-ROM is included free with every copy of the textbook purchased from McGraw-Hill, a student-value of over $30, and is also available individually through your local bookstore.
Synopsis
Designed for courses in Creativity or Three-Dimensional Design,
Launching the Imagination: A Guide to Three-Dimensional Design offers a comprehensive framework on which students, teachers, and administrators can build. The approach in this second edition is refined, distilled, and updated, using hundreds of examples drawn from traditional and contemporary sources.
Profiles with interviews of artists and designers introduce students to working processes, career choices, and criteria for excellence from a remarkable group of masters.
Launching the Imagination is available in a comprehensive volume treating 2D design, Creativity and Problem-solving, 3D design, and time-based (4D) design; or in split volumes containing either 2D or 3D design, plus the material on Creativity and Problem-solving.
Launching the Imaginations Core Concepts in Art CD-ROM, version 2.0, which engages students interactively with the elements and principles of art through numerous interactive exercises, has been re-organized and expanded. A copy of this CD-ROM is included free with every copy of the textbook purchased from McGraw-Hill, a student-value of over $30, and is also available individually through your local bookstore.
About the Author
Mary Stewart the Art Foundations Program Director at Florida State University. She is also the Vice President for Regional Coordinators for Foundations in Art: Theory and Education (F.A.T.E.), which is the national organization for Foundation teaching.
As an artist, Stewart has worked extensively with visual narrative, both in the classroom and in her studio. She has received two grants from the Pennsylvania Council on the Arts for collaborative choreography and has participated in over eighty exhibitions, nationally and internationally.
Table of Contents
PrefaceIntroduction**PART 2: CONCEPTS AND CRITICAL THINKING*CHAPTER 4: CULTIVATING CREATIVITYDesign and Creativity Seven Characteristics of Creative ThinkingGoal SettingTime ManagementProfile: Nancy Callahan, Artist, and Diane Gallo, WriterCHAPTER 5: PROBLEM SEEKING AND PROBLEM SOLVINGProblem SeekingConvergent and Divergent ThinkingBrainstormingVisual ResearchVariations on a ThemeAn Open MindProfile: Heidi Lasher-Oakes, SculptorCHAPTER 6: DEVELOPING CRITICAL THINKINGEstablishing CriteriaForm, Subject, and ContentsStop, Look, Listen, Learn Types of CritiquesDeveloping a Long-Term ProjectTurn Up the Heat: Pushing Your Project's PotentialConcept and CompositionAccepting ResponsibilityProfile: Bob Dacey, IllustratorCHAPTER 7: CONSTRUCTING MEANINGBuilding BridgesPurpose and IntentContextConnectionsDramaAesthetics and AnestheticsProfile: Ken Botnick, Graphic DesignerPART 3: THREE-DIMENSIONAL DESIGNCHAPTER 8: ELEMENTS OF THREE-DIMENSIONAL DESIGNDefining FormForm and FunctionOrthographic ProjectionDegrees of DimensionalityLinePlaneVolumeMassSpaceTextureLightColorTimeThe complexity of Three-Dimensional DesignProfile: Rodger Mack, SculptorCHAPTER 9 PRINCIPLES OF THREE-DIMENSIONAL DESIGN Unity and VarietyBalance Scale ProportionEmphasisRepetition and Rhythm Profile: David MacDonald, Ceramicist CHAPTER 10: MATERIALS AND METHODS Choice of MaterialsConnectionsTransitionsTraditional Materials, Contemporary UsesStudent MaterialsMaterials and MeaningsProfile: Todd Slaughter, SculptorCHAPTER 11: PHYSICAL AND CEREBRALConstructed Thought Physical forcesCerebral Qualities of Sculptural ObjectsContemporary Questions, Contemporary AnswersExpressing Ideas in Physical FormProfile: Rick Paul, SculptorGlossaryCreditsIndex*Each chapter includes: Key Questions interspersed throughout, Summaries, and Key Terms**Each Part concludes with Multimedia Resources guide.For student independent study: the Multimedia Resources guide suggested relevant exercises on the Online Learning Center (OLC) and the Core Concepts in Art CD-ROM.For instructors: the Multimedia Resources guide suggests additional resources available on the password-protected teachers OLC and the Instructors Resources CD-ROM such as projects and other assignments.