Synopses & Reviews
Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task-the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you'll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.
About the Author
Kelly has more than 15 years experience in the computer graphics arena, especially in the area of 3D graphics. Included in the experience is a variety of tasks from high-end CAD product design and architectural pre-visualization to virtual reality and games. Kelly is best known for his international best-selling books on graphics including the 3ds max Bible, Illustrator Bible and Naked Maya. He also is the author of Poser 6 and 7 Revealed as well as Edgeloop Character Modeling for 3D Professionals. Kelly currently works as a freelance designer for Logical Paradox Design, a company that he founded with his brother.
Table of Contents
1. Learning the LightWave Interfaces 2. Creating and Selecting Objects 3. Transforming Objects 4. Extending, Duplicating, and Dividing Objects 5. Constructing and Detailing Objects 6. Surfacing Objects and Mapping Textures 7. Using Objects, Cameras, and Lights in the Layout Interface 8. Modify Layout Objects 9. Animating Objects 10. Working with the Graph Editor 11. Enabling Dynamics 12. Rendering the Scene 13. Using LScript