Synopses & Reviews
Download sample code at the companion Web site
Fun mini quizzes let you test your programming knowledge
The fun and easy way(TM) to start writing Linux(r) bash shell programs With Linux shell programming, it's easy to create sophisticated applications quickly - after you pick up a few basic programming skills. That's where this friendly guide comes in. Walking you through all the basics, from variables and subprograms to printouts and debugging, programming pro Jim Keogh will have you creating Linux apps in a snap.
Discover how to: Write your first shell program Design a user interface Work with loops, functions, and more Create database and e-mail programs Harness the ten most useful Linux utilities Debug your programs
The Dummies Way(TM) Explanations in plain English "Get in, get out" information Icons and other navigational aids Tear-out cheat sheet Top ten lists A dash of humor and fun
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Linux(r) Programming For Dummies(r) is the fast and easy way to get up-to speed on designing, developing, and debugging programs on the Linux platform.
For a sample from the book go to: www.dummies.com/extras/linuxprog.html
About the Author
Jim Keogh is the chair of the Software Development for Electronic Commerce track at Columbia University and the author of more than 40 computer books.
Table of Contents
PART I: A Beginner's Introduction to Linux Programming.
Chapter 1: Checking Out How Linux Programming Works.
Chapter 2: Designing Your First User Interface.
Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code.
Chapter 4: Getting Indecisive with Variables.
Chapter 5: Interfacing with the User.
Chapter 6: Who Were Those Masked Operators?
PART III: Making Decisions.
Chapter 7: The if, if else, and if elif Statements.
Chapter 8: The case Statement.
Chapter 9: Nested Control Structures.
PART IV: Loops and Loops.
Chapter 10: The while Loop.
Chapter 11: The for in Loop.
Chapter 12: Nested Loops and Quick Exits.
PART V: Writing Subprograms.
Chapter 13: Waxing Efficient with Functions (So You Don't Have to Retype Code!).
Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your Mother-in-Law.
PART VI: Database Programs and Printing.
Chapter 16: Working with Database Files.
Chapter 17: Making Your Program Print Stuff Out.
PART VII: Debugging Your Program.
Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program.
PART VIII: Automating E-Mail.
Chapter 20: Getting Goofy with E-Mail.
Chapter 21: Automatic E-Mailing.
PART IX: The Part of Tens.
Chapter 22: Ten of the Most Useful Linux Utilities.
Chapter 23: Ten Sources of More Linux Programming Information.
Chapter 24: Ten Linux Programming Topics That Didn't Fit Anywhere Else.
PART X: Appendixes.
Appendix A: Glossary.
Appendix B: When the Moon Hits Your Eye Like a Big Piece of vi.
Appendix C: Shell Conversion.
Appendix D: Linux Programming Exercises.
Appendix E: Surfing for Sample Code.
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