Synopses & Reviews
My killer is out there.
And my sister might be next.
Two months before I died, my best friend's brother disappeared. I have no idea where Thayer went or why he left, but I know it's my fault. I did a lot of horrible things while I was alive, things that made people hate me, maybe even enough to kill me.
Desperate to solve my murder, my long-lost twin, Emma, is pretending to be me and unraveling the many mysteries I left behind—my cryptic journal, my tangled love life, the dangerous Lying Game pranks I played. She's uncovered my friends' darkest secrets, but she's never had the chance to dig into Thayer's past—until now.
Thayer's back and Emma has to move fast to figure out if he's after revenge . . . or if he's already gotten it.
From Sara Shepard, the #1 New York Times bestselling author of the Pretty Little Liars books, comes a riveting series about secrets, lies, and killer consequences.
Review
“A fun and fastmoving mystery…[readers] will race through the pages as Emma pieces together clues and will have plenty to ponder as they anticipate the next installment.” Publishers Weekly
Review
“A thrilling mystery with just the right doses of romance and danger.” School Library Journal
Review
Praise for The Lying Game:“The Lying Game is a stayuppastyourbedtime type of thriller...full of amazingly believable plot twists and turns.” Voice of Youth Advocates (VOYA) (Starred Review)
Synopsis
From Sara Shepard, the #1 New York Times bestselling author of Pretty Little Liars, comes another riveting addition to her twisted Lying Games series, about secrets, lies, and killer consequences.
Foster child Emma Paxton is finally starting to get the hang of walking in her dead twin sister's fabulous shoes, even as she tries to track down Sutton's murderer.
But Sutton was no angel, and the pranks she and her friends pulled leave Emma with a long list of suspects. The most mysterious of them is Thayer Vega, who's currently missing--a fact which many of Sutton's friends blame on her. Emma has no idea what Sutton did that could have driven Thayer away. Until Thayer himself shows up on her doorstep.
Is he here to get revenge? Or is it possible he already has?
About the Author
Sara Shepard's first story ever, which she both wrote and illustrated, was about friendly yellow creatures that lived in a backyard garden. It won second prize at the State College, Pennsylvania, library, and was bound and placed on the shelf. (The binding was yellow. The book was called
Quizzles. Maybe it's still there!) Sara Shepard's second story was about a five-legged camel named Lloyd and his band of friends journeying through the human circulatory system.
When Shepard was young, the things she wanted to be when she grew up were a soap opera star, a designer for LEGO, a Claymation artist, a geneticist, a fashion magazine editor, and, most of all, a writer. She grew up in Pennyslvania, on Philadelphia's Main Line, and went to college at New York University in 1995, the height of the club kid era. While in college, she bought many pairs of purple vinyl pants, loud leather jackets, brightly colored club kid sneakers, and even a Day-Glo pacifier. After recovering from that unfortunate but short-lived phase, she had a series of jobs interning at Elle magazine, filing important documents at J.P. Morgan, and writing and editing at Time Inc. At each of these jobs, she kept a separate folder on her computer of stories she wrote when she had free time. Eventually, she got an MFA at Brooklyn College, started receiving evil text messages from someone only known as A, nearly got run over by her best friend's SUV, and kept thinking she saw dead people everywhere.
Actually, that last part didn't happen. But Shepard did have all these ideas when preparing for her young adult series, Pretty Little Liars. It's now five books strongthe sixth in the series, Killer, is out in June 2009. She's also the author of an adult novel, The Visibles, which is out in May 2009, as well as the reluctant parent of three slobbery dogs. She and her sister, Alison, have also been creating many joint creative projects for years (Claymation movies, art installations, video game designs) based on a world they made up when they were 6 and 9 years old. They're pretty sure they're the only ones who find the world funny, though.