Synopses & Reviews
Adobe Flash CS3 Professional Hands-On Training is the latest, updated version of the highly acclaimed publication from the leaders in training at lynda.com. In this book, readers will find carefully developed lessons and exercises that teach readers to create interactive Web sites and rich media, with the latest version of the Flash authoring tool. Given the extensive changes to the Flash interface and function, the step-by-step approach is much needed to help present things to a beginner in a very clear, easy-to-follow way. In it, they’ll learn how to use the full set of creative drawing, animation, and interactive tools including drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, sound, components and forms, and video. Not only that but readers will learn how to use the new powerful integration features with Photoshop and Illustrator and discover new Shape Primitives (expanding your ability to use and manipulate shapes), a new Pen tool that functions like that found in Illustrator, a new ability to convert animations to ActionScript 3, a brand new unified interface matching that of others in the Creative Suite, and much more. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures ensures readers will master the key features of Adobe Flash CS3 in no time.
PUBLISHER NOTE: We have received some complaints from readers about the quality of the binding of Adobe Flash CS3 Professional Hands-On Training (
Do you like to learn by doing? Do manuals leave you bored and craving real-world examples? Do you want to concrete training that goes beyond theory and reference materials? If so, this book is for you.
These hands-on exercises teach you to start creating Flash animations and interactive files with little effort. You’ll learn to create vector animations using a wide variety of drawing tools and Timeline effects, and add interactivity and dynamic content to your projects by using ActionScript 2, Components, and the Behaviors panel. You’ll also learn how to import bitmaps, sounds, and video to make your Flash projects more engaging, and find extensive coverage of the new Flash 8 features: the improved text tool, new text rendering engine, new graphic filters, and more.
Complete with insider tips, illustrated with detailed graphics, and accompanied by a CD loaded with classroom-proven exercises and QuickTime movies, this book ensures you’ll master key features of Flash 8 in no time.
About the Author
James Gonzalez is a computer applications and multimedia professor at the College of Marin, California, where he teaches courses in interactive media design, eLearning and Web technologies. James has over sixteen years of experience in the design, development, implementation, and evaluation of technology-focused instructional programs. He has taught courses nationwide on the use of multimedia software and their applications in instructional environments and has also published widely on these subject. When not teaching or writing, James provides consulting and technical services on the applications of multimedia and telecommunications technologies for training and education.
Table of Contents
1. Getting Started
2. Understanding the Interface
3. Using the Drawing and Color Tools
4. Animation Basics
5. Shape Tweening
6. Symbols and Instances
7. Filters and Blend Modes
8. Motion Tweening and Timeline Effects
9. Working with Bitmaps
10. Creating Buttons
11. Working with Movie Clips
12. ActionScript Essentials and Behaviors
13. Working with Text
14. Working with Sound
15. Using Components and Forms
17. Publishing and Exporting
18. Putting It All Together
19. Integrating with Other Applications