Synopses & Reviews
Turn Your Ideas into High-Impact Architectural VisualizationsTransform flat drawings and concepts into impressive 3D models with 3ds Max Design 2010 and the comprehensive instruction in this in-depth guide. The expert authors use their real-world experience to show you how to get the most out of Autodesk's powerful visualization tool with this in-depth reference and tutorial.
You'll find pages of professional workflows and examples of projects that pros work on every day, such as retail spaces, small offices, and residential developments, and learn techniques you can apply immediately to your own work for striking results. Whether you're a visualization veteran or new to 3ds Max Design, this book offers the step-by-step instruction you need to master this indispensable visualization and validation tool.
Coverage includes:
- Creating complex shapes with surface modeling tools
- Simulating lighting effects accurately
- Using the Exposure feature to analyze sustainable design features
- Staging a virtual walk-through of your room designs for clients
- Enhancing models with texture, materials, and displacement maps
- Understanding camera motion, keyframes, and function-curve editing
- Using mental ray to achieve the most realistic renderings with Global Illumination and Final Gathering
Take Advantage of the New 3D Visualization Tools
Explore the New Exposure Lighting Analysis Tool to See How Lighting Factors Affect Your Design
Seamlessly Import Data from the Revit Family of Products into 3ds Max Design
Gain Access to a New Library of Manufacturer-Related Building Materials
Produce Stunning, Photo-Realistic Imagery through More Efficient Workflows
Render Drawings Faster and Better with mental ray 3.7
Synopsis
Expert Jon McFarland teaches readers how to quickly get the most out of Autodesk's potent 3D modeling, animation, and rendering software in this complete reference and tutorial. The concise explanations, focused examples, step-by-step instructions, and hands-on tutorials are rooted in his professional experience creating complex visualizations for a large property development company.
Mastering 3ds Max Design’s real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day: retail spaces, small offices, residential developments, and more. As readers follow the real-world examples, they'll quickly see how to apply these techniques to their own design projects.
Coverage includes:
- Efficiently using the 3ds Max interface
- Working with Revit and AutoCAD files
- Using the data and scene management tools
- Modeling using primitive and compound objects
- Creating complex shapes with surface modeling tools
- Simulating lighting effects accurately
- Using the software’s Exposure feature to analyze sustainable design features
- Rendering real-world surfaces with Architectural material
- Setting up animated walk-throughs
- Using the right renderer to create the right effect
- Producing design presentation views
- Understanding keyframes and function curve editing
This complete reference and tutorial also features complete instructor support materials, including syllabi, sample test questions, Powerpoint presentations, and additional learning suggestions.
Synopsis
As the only comprehensive tutorial and reference devoted solely to architectural visualizations using 3ds Max Design, this book features real-world workflows and projects drawn from the author’s extensive professional experience that show you how to get the most out of Autodesk’s powerful 3D modeling, animation, and rendering software. Focused examples, step-by-step instructions, and hands-on tutorials all contribute to help you learn to use the 3ds Max interface, work with Revit and AutoCAD files, create complex shapes with surface modeling tools, and simulate lighting effects accurately.
Synopsis
The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files.
You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day.
- Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more
- Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software
- Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light
- Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs
Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.
About the Author
Mark Gerhard is a 3ds Max Design guru and application engineer. He was one of the first artists hired by Autodesk to test the first version of this software in 1990, wrote many of the tutorials that ship with 3ds Max, and continues to train 3ds Max users.
Jeffery M. Harper uses 3ds Max to create architectural and civil engineering visualizations as well as models, stills and animations used in Computer Based Training Programs.
Jon McFarland uses 3ds Max Design to create visualizations of proposed facility construction and expansions and teaches 3ds Max Design courses at the university level. He has written six books, including AutoCAD 2010 and AutoCAD LT 2010: No Experience Required.
Table of Contents
Introduction.
Chapter 1: Getting to Know 3ds Max Design 2010.
Chapter 2: Introducing 3ds Max Objects.
Chapter 3: Creating Shapes with Splines.
Chapter 4: Editing Meshes and Creating Complex Objects.
Chapter 5: Creating AEC Objects.
Chapter 6: Organizing and Editing Objects.
Chapter 7: Light and Shadow.
Chapter 8: Enhancing Models with Materials.
Chapter 9: Using the 3ds Max Camera.
Chapter 10: Working with External Files.
Chapter 11: Using mental ray.
Chapter 12: Understanding Animation.
Chapter 13: Creating Animations.
Chapter 14: Atmospheres, Effects, reactor, and Particles.
Chapter 15: Using Other Autodesk Applications with 3ds Max Design 2010.
Appendix A: The Bottom Line.
Appendix B: Modifiers and Materials.
Index.