Synopses & Reviews
Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own.
After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also learn to customize the build process, write and run unit tests, profile your code, and deploy your apps.
This book includes:
- Detailed instruction, ample illustrations, and clear examples
- Real-world guidance and advice
- Insight into best practices from two Xcode experts
- Emphasis on using Xcode’s streamlined interface for UI design, coding, testing, and debugging
Synopsis
This project-based book provides a solid foundation for using Xcode, Apple's development environment for building iOS and OS X apps. Starting with the basics, the book shows you how to download, install, and start using Xcode--and moves to a detailed look at building and running applications. The final part of the book covers more advanced topics, such as testing, debugging, storyboarding, Automatic Reference Counting (ARC), and source-code management. With the book's hands-on approach, you'll be able to use the knowledge you gain from the book and apply them in your own projects.
About the Author
Maurice Kelly has been a software engineer since leaving university in 2001. After spending a decade working on carrier-grade server software in C, C++, and Java, he decided to take a career departure and switched to developing Mac and iOS software. As well as being an eager consumer of all things tech, he has a passion for listening to and creating music. He lives with his wife and children just outside Dromara, a small village in the small country of Northern Ireland.
Joshua Nozzi is a self-taught technologist who has been developing software for the Mac platform since Mac OS X 10.0 debuted. He’s been using Xcode since version 1 for publishing, increasing productivity, and building scientific research applications. He’s haunted several developer communities over the years, offering help and snark in equal measures. He loves to teach technology to others. Josh lives with his partner in southern Virginia, where he toils in obscurity, usually in sweatpants and little else.
Table of Contents
1) Discovering Xcode Tools
2) Starting a Project
3) Navigating a Project
4) Getting Help
5) Creating User Interfaces
6) Adding Files to a Project
7) Writing Code with the Source Editor
8) Searching and Replacing
9) Basic Debugging and Analysis
10) Using the Data Model Editor
11) Customizing the Application Icon
12) Deploying an Application
13) Advanced Editing
14) Storyboarding
15) Automatic Reference Counting (ARC)
16) The Build System
17) Libraries, Frameworks, and Loadable Bundles
18) Workspaces
19) Debugging and Analysis in Depth
20) Unit Testing
21) Using Scripting and Preprocessing
22) Using Instruments
23) Source Code Management