Synopses & Reviews
When youre under pressure to produce a well designed, easy-to-navigate mobile app, theres no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether youre designing a simple iPhone application or one thats meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color.
Pattern categories include:
- Navigation: get patterns for primary and secondary navigation
- Forms: break the industry-wide habits of bad form design
- Tables and lists: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Invitations: invite users to get started and discover features
- Controls and feedback: help users perform actions, and provide them with timely feedback
- Help: integrate help pages into a smaller form factor
"Its a super handy catalog that I can flip to for ideas."
—Bill Scott, Senior Director of Web Development at PayPal
"Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"
—Agatha June, UX designer
About the Author
Theresa Neil is a user experience consultant in Austin, Texas, where she designs rich applications for start-ups and Fortune500 companies.
Table of Contents
Foreword; Preface; Introduction; Intended Audience for This Book; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter 1: Navigation; 1.1 Primary Navigation Patterns; 1.2 Secondary Navigation; Chapter 2: Forms; 2.1 Sign In; 2.2 Registration; 2.3 Checkout; 2.4 Calculate; 2.5 Search Form; 2.6 Multi-Step; 2.7 Long Form; Chapter 3: Tables and Lists; 3.1 Basic Table; 3.2 Headerless Table; 3.3 Fixed Column; 3.4 Overview plus Data; 3.5 Grouped Rows; 3.6 Cascading Lists; 3.7 Table with Visual Indicators; 3.8 Editable Table; Chapter 4: Search, Sort and Filter; 4.1 Search; 4.2 Sort Patterns; 4.3 Filter; Chapter 5: Tools; 5.1 Toolbar; 5.2 Option Menu; 5.3 Call to Action Button; 5.4 Contextual Tools; 5.5 Inline Actions; 5.6 Multi-State Button; 5.7 Bulk Actions; Chapter 6: Charts; 6.1 Chart with Filters; 6.2 Preview Window; 6.3 Overview plus Data; 6.4 Datapoint Details; 6.5 Drill Down; 6.6 Zoom; 6.7 Pivot Table; 6.8 Sparklines; Chapter 7: Invitations; 7.1 Dialog; 7.2 Tip; 7.3 Tour; 7.4 Video Demo; 7.5 Transparency; 7.6 1st Time Through; 7.7 Persistent; 7.8 Discoverable; Chapter 8: Feedback and Affordance; 8.1 Feedback; 8.2 Error Messages; 8.3 Confirmation; 8.4 System Status; 8.5 Affordance; Chapter 9: Help; 9.1 How To; 9.2 Cheat Sheet; 9.3 Tour; Chapter 10: Anti-Patterns; 10.1 Novel Notions Anti-Pattern; 10.2 Metaphor Mismatch Anti-Pattern; 10.3 Idiot Box; 10.4 Chart Junk; 10.5 Oceans of Buttons; ; Additional Resources; Navigation; Forms; Tables; Search; Sort Patterns; Filter; Tools; Charts; Invitations; Feedback; Affordance; Help;