Synopses & Reviews
Nearly two decades ago, Jean-Luc Picard took command of the
U.S.S. Enterprise NCC-1701-D. The captain knew it was an honor without equal. His new command bore the name of
Enterprise. The people who had commanded other like-named starships had gone down in Starfleet's annals. Some officers would be intimidated, but they would not have been given command of
Enterprise.
On her first mission, the Enterprise was sent to Farpoint Station. A simple, straightforward investigation. Perfect for a crew that had never served together. Then there was Q. An omnipotent lifeform that seemed bent on placing obstacle after obstacle in the ship's -- and in particular in Picard's -- way. And it hadn't ended with that first mission. When he was least expected, Q would appear. Pushing, prodding, testing. At times needling captain and crew with seemingly silly, pointless, and maddening trifles. Then it would turn all too serious, and the survival of Picard's crew was in Q's hands.
Why was it today that Picard was remembering the day he took command of the Enterprise-D? Now he commanded a new ship, the Enterprise-E. His crew was different. There was nothing about Gorsach that in the least resembled Farpoint. But Picard couldn't shake the feeling that something all too familiar was going on. All too awful. All too Q.
Synopsis
On the cusp of their epic battle with Shinzon, many of Captain Jean-Luc Picard's long-time crew were heading for new assignments and new challenges. Among the changes were William Riker's promotion to captain and his new command, Riker's marriage to Counselor Deanna Troi, and Dr. Beverly Crusher's new career at Starfleet Medical. But the story of what set them on a path away from the Starship Enterprise(TM) has never been told. UNTIL NOW. Following the scandalous Tezwa affair, the Federation president's resignation forces an election, with the future of the United Federation of Planets to be determined by who emerges victorious from a hotly contested vote. But it is the fate of the entire galaxy that may actually be decided on Qo'noS, as the Federation embassy is seized by terrorists whose actions expose intrigue reaching the highest levels of Klingon government -- and it will take all of Ambassador Worf's skills to keep the fragile Federation-Klingon alliance from collapsing. And while this potential intergalactic chaos looms, Commander Riker finds his plans for command and marriage soured by a brutal, high-level inspection of the ship from which the crew may not escape unscathed.... The epic miniseries comes to a shocking conclusion -- one that will leave the Star Trek universe changed forever
Synopsis
After facing the Borg menace, the crew of the U.S.S. Enterprise is looking forward to a little exploration when the enigmatic Q informs them that the universe is at stake if they don't unravel the mystery of a strange planet in this Star Trek: The Next Generation novel. Nearly two decades ago, Jean-Luc Picard took command of the U.S.S. Enterprise NCC-1701-D, knowing it was an honor without equal.
On her first mission, the Enterprise was sent to Farpoint Station for a simple, straightforward investigation. Perfect for a crew that had never served together. Then there was Q; an omnipotent lifeform that seemed bent on placing obstacle after obstacle in the ship's--and in particular in Picard's--way. And it hadn't ended with that first mission. When he was least expected, Q would appear. Pushing, prodding, testing. At times needling captain and crew with seemingly silly, pointless, and maddening trifles. Then it would turn all too serious, and the survival of Picard's crew was in Q's hands.
Why was it today that Picard was remembering the day he took command of the Enterprise-D? Now he commanded a new ship, the Enterprise-E, with a different crew. But Picard couldn't shake the feeling that something all too familiar was going on. All too awful. All too Q.
About the Author
Keith R.A. DeCandido was born and raised in New York City to a family of librarians. He has written over two dozen novels, as well as short stories, nonfiction, eBooks, and comic books, most of them in various media universes, among them Star Trek, World of Warcraft, Starcraft, Marvel Comics, Buffy the Vampire Slayer, Serenity, Resident Evil, Gene Roddenberry's Andromeda, Farscape, Xena, and Doctor Who. His original novel Dragon Precinct was published in 2004, and he's also edited several anthologies, among them the award-nominated Imaginings and two Star Trek anthologies. Keith is also a musician, having played percussion for the bands the Don't Quit Your Day Job Players, the Boogie Knights, and the Randy Bandits, as well as several solo acts. In what he laughingly calls his spare time, Keith follows the New York Yankees and practices kenshikai karate. He still lives in New York City with his girlfriend and two insane cats.