Synopses & Reviews
Forget fixed-width Photoshop comps, bloated client requirements, and overproduced wireframes. Yesterday’s web design deliverables fail to take into account the demands of responsive solutions. Design workflow hasn’t really changed, but best practices have. This book shows you how to adapt to the new paradigm and create sites for today’s web. Some of the strategies you’ll learn include:
- how to better manage client expectations and development requirements
- a practical approach for designing in the browser
- documentation methods that outperform static Photoshop comps
- a method for visualizing the points where responsive designs change
After absorbing the lessons in this book, you’ll leave behind old-school workflows and start working in ways that are uniquely suited to today’s multi-platform web.
In our industry, everything changes quickly, usually for the better. We have more and better tools for creating websites and applications that work across multiple platforms. Oddly enough, design workflow hasn't changed much, and what has changed is often for worse. Old-school workflow is simply not effective on our multiplatform web. Fixed-width Photoshop comps and overproduced wireframes are no longer the way to design for today's multi-platform web. This book provides a practical approach for "designing in the browser." It shows how to better manage client expectations and development requirements, and offers a method of design documentation.
About the Author
Native Californian STEPHEN HAY has been living and working in the Netherlands since 1992, and he’s been designing for the web since 1995. His roots as a designer and art director in corporate identity, packaging design, and advertising served as a foundation for his current work as a web design and development strategist through his own user experience consultancy, Zero Interface. Stephen speaks at industry events and writes about CSS, web accessibility, open web standards, and design.
Table of Contents
Chapter 1: In Splendid Variety These Changes Come Chapter 2: From the Content Out Chapter 3: Content Reference Wireframes Chapter 4: Designing in Text Chapter 5: Linear Design Chapter 6: Breakpoint Graphs Chapter 7: Designing for Breakpoints Chapter 8: Creating a Web-Based Design Mockup Chapter 9: Presentation, Round One: Screenshots Chapter 10: Presentation, Round Two: In the Browser Chapter 11: Creating Design Guidelines