Synopses & Reviews
Combat isn't everything -- it's the only thing.
The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including:
New feats, prestige classes, weapons, and equipment
Information about special organizations such as the Red Avengers and the Knight Protectors
Maps of locations that fighters and monks frequent: guard towers, monasteries, and a gladiatorial arena
Indispensable to both players and Dungeons Masters, this book adds excitement to any campaign.
The ultimate guide to customizing fighters and monks in the Third Edition D&D game.