Synopses & Reviews
This book explains how to use the new symbolic differentiation system D* for applications in computer games and engineering simulation.The development of D* is significant because it is a faster way to render high-resultion graphics in real time—thousands of times faster than, for example, Mathematica or automatic differentiation. The book covers many applications but looks at two specific ones in detail: real-time Lagrangian physics simulation and procedural 3D geometric modeling.
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation capabilities of D* can be used in a wide variety of technical applications, including computer graphics, engineering, and mechanical simulation. Two Lagrangian physics simulation and procedural 3D geometric modeling are developed in great detail.