Synopses & Reviews
This multivolume work is widely recognized as the definitive description of classical computer science. The first three volumes have for decades been an invaluable resource in programming theory and practice for students, researchers, and practitioners alike.
The bible of all fundamental algorithms and the work that taught many of today’s software developers most of what they know about computer programming.
–Byte, September 1995
Countless readers have spoken about the profound personal influence of Knuth’s work. Scientists have marveled at the beauty and elegance of his analysis, while ordinary programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
I can’t begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home… and even at a Little League game when my son wasn’t in the line-up.
–Charles Long
Primarily written as a reference, some people have nevertheless found it possible and interesting to read each volume from beginning to end. A programmer in China even compared the experience to reading a poem.
If you think you’re a really good programmer… read [Knuth’s] Art of Computer Programming… You should definitely send me a résumé if you can read the whole thing.
–Bill Gates
Whatever your background, if you need to do any serious computer programming, you will find your own good reason to make each volume in this series a readily accessible part of your scholarly or professional library.
It’s always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.
–Jonathan Laventhol
For the first time in more than 20 years, Knuth has revised all three books to reflect more recent developments in the field. His revisions focus specifically on those areas where knowledge has converged since publication of the last editions, on problems that have been solved, on problems that have changed. In keeping with the authoritative character of these books, all historical information about previous work in the field has been updated where necessary. Consistent with the author’s reputation for painstaking perfection, the rare technical errors in his work, discovered by perceptive and demanding readers, have all been corrected. Hundreds of new exercises have been added to raise new challenges.
0201485419B04062001
Synopsis
This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures-the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research.
Synopsis
&>The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.
--Byte, September 1995
I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up.
--Charles Long
If you think you're a really good programmer... read Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. --Bill Gates
It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.
--Jonathan Laventhol
This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures--the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research.
Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP), http: //msp.org
Synopsis
The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.
–Byte, September 1995
I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up.
–Charles Long
If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing.
–Bill Gates
It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.
–Jonathan Laventhol
This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures–the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research.
Synopsis
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
ISBN: 0321751043
Synopsis
This boxed set consists of the following four volumes:
0201896834 / 9780201896831 Art of Computer Programming, Volume 1: Fundamental Algorithms
0201896842 / 9780201896848 Art of Computer Programming, Volume 2: Seminumerical Algorithms
0201896850 / 9780201896855 Art of Computer Programming, Volume 3: Sorting and Searching
0201038048 / 9780201038040 Art of Computer Programming, Volume 4A: Combinatorial Algorithms
Synopsis
The bible of all fundamental algorithms and the work that taught many of today’s software developers most of what they know about computer programming.
—Byte, September 1995
Countless readers have spoken about the profound personal influence of Knuth’s work. Scientists have marveled at the beauty and elegance of his analysis, while ordinary programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
I can’t begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home… and even at a Little League game when my son wasn’t in the line-up.
—Charles Long
Primarily written as a reference, some people have nevertheless found it possible and interesting to read each volume from beginning to end. A programmer in China even compared the experience to reading a poem.
If you think you’re a really good programmer… read [Knuth’s] Art of Computer Programming… You should definitely send me a résumé if you can read the whole thing.
—Bill Gates
Whatever your background, if you need to do any serious computer programming, you will find your own good reason to make each volume in this series a readily accessible part of your scholarly or professional library.
It’s always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.
—Jonathan Laventhol
In describing the new fourth volume, one reviewer listed the qualities that distinguish all of Knuth’s work.
[In sum:] detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form.
—Frank Ruskey
These four books comprise what easily could be the most important set of information on any serious programmer’s bookshelf.
About the Author
Donald E. Knuth is known throughout the world for his pioneering work on algorithms and programming techniques, for his invention of the TEX and METAFONT systems for computer typesetting, and for his prolific and influential writing (26 books, 161 papers). Professor Emeritus of The Art of Computer Programming at Stanford University, he currently devotes full time to the completion of his seminal multivolume series on classical computer science, begun in 1962 when he was a graduate student at California Institute of Technology. Professor Knuth is the recipient of numerous awards and honors, including the ACM Turing Award, the Medal of Science presented by President Carter, the AMS Steele Prize for expository writing, and, in November, 1996, the prestigious Kyoto Prize for advanced technology. He lives on the Stanford campus with his wife, Jill.
Table of Contents
1. Basic Concepts.
Algorithms.
Mathematical Preliminaries.
Mathematical Induction.
Numbers, Powers, and Logarithms.
Sums and Products.
Integer Functions and Elementary Number Theory.
Permutations and Factorials.
Binomial Coefficients.
Harmonic Numbers.
Fibonacci Numbers.
Generating Functions.
Analysis of an Algorithm.
Asymptotic Representations.
MIX.
Description of MIX.
The MIX Assembly Language.
Applications to Permutations.
Some Fundamental Programming Techniques.
Subroutines.
Coroutines.
Interpretive Routines.
Input and Output.
History and Bibliography.
2. Information Structures.
Introduction.
Linear Lists.
Stacks, Queues, and Deques.
Sequential Allocation.
Linked Allocation.
Circular Lists.
Doubly Linked Lists.
Arrays and Orthogonal Lists.
Trees.
Traversing Binary Trees.
Binary Tree Representation of Trees.
Other Representations of Trees.
Basic Mathematical Properties of Trees.
Lists and Garbage Collection.
Multilinked Structures.
Dynamic Storage Allocation.
History and Bibliography.
Answers to Exercises.
Appendix A. Tables of Numerical Quantities.
1. Fundamental Constants (decimal).
2. Fundamental Constants (octal).
3. Harmonic Numbers, Bernoulli Numbers, Fibonacci Numbers.
Appendix B. Index to Notations.
Index and Glossary. 0201896834T02272003