Synopses & Reviews
When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.
The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to:
- Download and install the free software for creating iOS apps
- Use Xcode to manage project assets, test apps, and package binary files
- Implement standard iOS elements and behaviors for familiar Apple mobile user experiences
- Enhance your app designs with HTML5 and CSS3
- Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices
About the Author
Kristofer Layon is a designer, design educator, and product manager who lives in Minneapolis, MN. He currently focuses on mobile design for the web, and user experience and product design for iOS and Android applications.
Kris has been a graphic designer since 1993 and a web designer since 1996. Since then he has designed web sites for engineers, urban planners, city governments, artists, musicians, retailers, the National Park Service, and over thirty higher education clients. In addition to designing web sites, Kris has taught graphic design and typography in the University of Minnesota’s College of Design, where he was also an academic advisor for two years. Kris was also the founding director of MinneWebCon, Minnesota’s Web Conference, from 2008-2011.
Kris has a Master of Fine Arts degree in interactive design and a bachelor of arts degree in German and pre-architecture. He is a member of AIGA — the Professional Association for Design, the HighEdWeb Association, Design Research Society, and Minnesota Interactive Marketing Association. His work has won design awards from the AIGA and the Society of Marketing Professional Services (SMPS), and his early adoption of web video was featured on Apple’s web site in 1999.
Table of Contents
1 The big impact of going small
2 Establishing your app design studio
3 Fundamentals of the iOS SDK
4 The iOS interface and user experience
5 Focus on app content: Text and images
6 Focus on app content: Maps
7 Focus on app content: Audio
8 Focus on app content: Video
9 HTML5 and CSS3
10 Other mobile frameworks
11 Marketing your apps
12 Provisioning and distributing your apps
Appendix: Additional guiding principles