Synopses & Reviews
Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, youll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. Youll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers.
A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, youll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds.
Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.
About the Author
Adam Kemp is a high school teacher who has been teaching courses in Energy Systems, Systems Engineering, Robotics, and Prototyping since 2005. He is Energy Systems Lab Director at Thomas Jefferson High School for Science and Technology and the author of the "Ask an Educator" column on Adafruit Industries' blog.
Table of Contents
Dedication; Preface; Why Make?; Moving Through This Book; What Makes Up Your Makerspace?; Parts and Material Sources; Conventions Used in This Book; Using Examples; Safari® Books Online; How to Contact Us; Chapter 1: Making the Space; 1.1 Choosing the Location; 1.2 Designing the Space; 1.3 Safety; Chapter 2: Tools; 2.1 Tool Safety; 2.2 Hand Tools; 2.3 Power Tools; Chapter 3: Clamping, Joining, and Measurement; 3.1 Clamps and Vises; 3.2 Adhesives and Fasteners; 3.3 Measurement; Chapter 4: The Electronics Workbench; 4.1 Soldering Irons and Tip Types; 4.2 Solder and Flux; 4.3 Through-Hole Soldering; 4.4 Surface-Mount Soldering; 4.5 Desoldering and Rework; Chapter 5: Playing with Electronics; 5.1 Facilitating Design; 5.2 Soft Circuits; 5.3 Making Circuit Boards; 5.4 Working with Microcontrollers; Chapter 6: 2D Design and the Laser Engraver; 6.1 Facilitating Design by Using 2D CAD; 6.2 Laser Fundamentals; 6.3 Machine Mechanics and Operation; Chapter 7: 3D Design and the 3D Printer; 7.1 Facilitating Design Using 3D Computer-Assisted Design Software; 7.2 CNC Fundamentals; 7.3 3D Printing; Chapter 8: Learning in a Makerspace; 8.1 Makerspace Education; 8.2 Makerspace Science; 8.3 Makerspace Technology; 8.4 Makerspace Engineering; 8.5 Makerspace Art; 8.6 Makerspace Math; Index;