Synopses & Reviews
Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone's UML 2.0 Pocket Reference is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you'll encounter on the path to delivering a modern software system.
Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types:
- Class diagrams
- Component diagrams*
- Sequence diagrams*
- Communication diagrams*
- Timing diagrams*
- Interaction Overview diagrams*
- Package diagrams*
- Deployment diagrams*
- Use case diagrams
- Composite structure diagrams*
- Activity diagrams*
- Statechart diagrams** New or expanded coverage in this edition
Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors.
The UML 2.0 Pocket Reference travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.
About the Author
Dan Pilone is Rational Certified in OOAD, RUP, and Rose. His previous employer was a Rational Partner and Dan has taught (formally as well as informally) quite a few UML classes for Hughes, ARINC, UPS, Georgia Systems Operation Center (GSOC), and the Naval Research Laboratory (NRL). As a software architect for clients, Dan has made extensive use of UML (in all views of the architecture) to help convey information to management, developers, team leads, and requirement folks (doing use case analysis in a UML-like fashion). Dan is also Sun J2EE Enterprise Architect certified, which required him to submit his own EJB designs using UML sequence, class, and collaboration diagrams. Dan has worked at Hughes Inc. developing a satellite communication system for which they did real-time UML modeling, and also large numbers of State Diagrams to model the acquisition/control stages.
Table of Contents
Chapter 1: UML 2.0 Pocket Reference; 1.1 Introduction; 1.2 UML 2.0 Overview; 1.3 Static Modeling with UML; 1.4 Class Diagrams; 1.5 Package Diagrams; 1.6 Composite Structures; 1.7 Component Diagrams; 1.8 Deployment Diagrams; 1.9 Behavioral Diagrams; 1.10 Use Case Diagrams; 1.11 Interaction Diagrams; 1.12 Statechart Diagrams; 1.13 Activity Diagrams; 1.14 The Object Constraint Language (OCL);