Synopses & Reviews
Within the space of just a few years, the Unified Modeling Language (UML) has emerged as the design medium of choice for developing large-scale distributed object applications. The UML's standard semantics and notation for describing object structure and behavior make it particularly well suited to this function. Augmented by the Rational Unified Process, an extensive set of software development guidelines, and the Rational Rose visual modeling tool, the UML greatly facilitates the process of developing quality object-oriented applications that meet both deadlines and requirements.
Fully updated and revised, Visual Modeling with Rational Rose 2002 and UML is a comprehensive introduction and tutorial that shows how to use a tool (Rational Rose 2002), a process (the Rational Unified Process), and a language (the UML) to successfully visualize, specify, document, and construct a software system. This timely new edition, written by the UML Evangelist at Rational Software Corporation, breaks the technology down to its essentials and provides clear explanations of each element. The book follows a simplified version of the Rational Unified Process from project inception through system analysis and design. The popular sample case study from the previous editions (a registration system for a fictional university) has been retained and updated, now better illustrating the iterative development process in practice, the UML in action, and the proper application of Rational Rose 2002. Newly updated appendixes demonstrate code generation and reverse engineering using Rational Rose 2002 with the C++, Visual C++, and Visual Basic programming languages. In addition, a handy glossary defines key object technology and software modeling terms.
Topics covered include:
- Creating use cases
- Finding objects and classes
- UML stereotypes and packages
- Scenarios, sequence diagrams, and collaboration diagrams
- Discovering object interaction
- Specifying relationships, association, and aggregation
- Adding behavior and structure
- Superclass/subclass relationships and inheritance
- Object behavior and Harel state transition diagrams
- Checking for model consistency
- Specifying, visualizing, and documenting system architecture
- The iteration planning process
Thoroughly updated and fully compliant with Rational Rose 2002, the latest release of the industry's most popular software modeling tool, this edition contains simplified, useful case studies and helps the reader understand the core concepts of modeling and how to use UML effectively.
About the Author
IBM Rationals UML Evangelist, is responsible for training and transitioning Fortune 500 companies to object technology and for preaching the visual modeling gospel of Grady Booch, Jim Rumbaugh, and Ivar Jacobson. She has spent twenty-one years developing and deploying large software systems. Formerly at GE, she was founding consultant for the Lockheed Martin Advanced Concepts Center.
Table of Contents
(NOTE: Each chapter concludes with a Summary.
What Is Visual Modeling?
The Triangle for Success.
The Role of Notation.
History of the UML.
The Role of Process.
What Is Iterative and Incremental Development?
The Rational Unified Process.
The Rational Rose Tool.
2. Beginning a Project.
Defining the Right Project.
Eastern State University (ESU) Background.
Risks for the Course Registration Problem.
ESU Course Registration Problem Statement.
3. Creating Use Cases.
Use Case Relationships.
Use Case Diagrams.
4. Finding Classes.
What Is an Object?
State, Behavior, and Identity.
What Is a Class?
Stereotypes and Classes.
Objects and Classes in the ESU Course Registration Problem.
5. Discovering Object Interaction.
Use Case Realization.
Sequence Diagrams and Boundary Classes.
Complexity and Sequence Diagrams.
Why Are There Two Different Diagrams?
Sequence Diagram for the ESU Course Registration System.
6. Specifying Relationships.
The Need for Relationships.
Association or Aggregation?
7. Adding Behavior and Structure.
Representing Behavior and Structure.
Relationships and Operation Signatures.
Displaying Attributes and Operations.
8. Discovering Inheritance.
Single Inheritance versus Multiple Inheritance.
Inheritance versus Aggregation.
9. Analyzing Object Behavior.
Modeling Dynamic Behavior.
State Transition Details.
10. Checking the Model.
11. Designing the System Architecture.
The Need for Architecture.
The Architecture Team.
The 4+1 View of Architecture.
The Logical View.
The Implementation View.
The Process View.
The Deployment View.
The Use Case View.
12. Building the Iterations.
The Iteration Planning Process.
Designing the User Interface.
Adding Design Classes.
The Emergence of Patterns.
Designing Attributes and Operations.
Designing for Inheritance.
Coding, Testing, and Documenting the Iteration.
Using Reverse Engineering to Set the Stage for the Next Iteration.
Appendix A: Code Generation and Reverse Engineering with C++.
Appendix B: Code Generation and Reverse Engineering with Visual C++ and Visual Basic.
Appendix C: A Visual Basic Example.