Synopses & Reviews
Craft your own grim and perilous adventures! The Game Master's Guide contains essential information for GMs wanting to run their own Warhammer Fantasy Roleplay campaigns. This hard-cover book features over 150 pages of compiled Game Master information from the Warhammer Fantasy Roleplay Core Set. From game rules to critical wounds, insanities, and miscasts, the Game Master's Guide features easy-to-reference charts and appendices. In addition to containing all the Core Set information, the Game Master's Guide also includes the rules for corruption and mutation from the Winds of Magic, as well as the rules for disease from Signs of Faith. If that weren't enough to get you started, the Game Master's Guide also comes with a complete introductory adventure, An Eye for an Eye.
Synopsis
Using the same handy format as the Player's Guide, the Game Master's Guide presents all the Game Master information from the Warhammer Fantasy Roleplay Core Set in book form, as well as detailed information and background on the roles of religion and magic in the setting. This hardcover book features GM advice, encounter and campaign management information, and additional rules to help the Game Master build his adventures. It also includes handy references to the mutation and corruption rules, as well as charts and tables featuring critical wounds, insanities, miscast results, and other randomised game effects. This book is a must-have for any aspiring Warhammer Fantasy Roleplay Game Masters.