Synopses & Reviews
Go beyond what you thought possible in user interface developmentWindows Presentation Foundation (WPF) enables you to build effective and unique graphical user interfaces. However, it takes a steep learning curve to master the exceptions and shortcuts that are built into WPF. This reference provides you with a solid foundation of fundamental WPF concepts so you can start building attractive, dynamic, and interactive applications quickly and easily. As the book progresses, topics gradually become more advanced, and you'll discover how to use WPF to build applications that run in more environments, on more hardware, using more graphical tools, and providing a more engaging visual experience than is normally possible with Windows Forms.
WPF Programmer's Reference:
Explains with full color code examples how code is connected to the user interface and shows how operations can be performed using both XAML and C#
Features a series of essential appendices that summarize WPF syntax and concepts for easy reference
Covers the latest release of WPF, along with Visual Studio® 2010, Expression Blend 3, and .NET 4
Shows how to position and arrange content, layout, interaction, and drawing controls; define their properties; and manipulate those properties to produce stunning visual effects
Addresses event triggers and animation, templates, themes and skins, data binding, and transformations and effects
Provides comparable Visual Basic versions of all code examples on the companion web site
Wrox guides are crafted to make learning programming languages and technologies easier than you think. Written by programmers for programmers, they provide a structured, tutorial format that will guide you through all the techniques involved.
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Synopsis
This book provides an introduction to WPF development. It explains fundamental WPF concepts to let the reader start building applications quickly and easily. As it progresses, the book covers more complex topics, explaining how to handle the exceptions and shortcuts built in to WPF. The book finishes with a series of appendices summarizing WPF concepts and syntax for easy reference.
WPF Programmer's Reference is written primarily for user interface designers and developers. It shows them how to use both Expression Blend and Visual Studio to build user interfaces. It explains how to position and arrange controls, define their properties, and manipulate those properties to produce stunning visual effects.
The book also addresses the needs of programmers writing the code behind the user interface. The book explains how that code is connected to the user interface and shows how operations can be performed using both XAML and C#. (The companion website provides all code examples in both C# and VB.)
After reading the book, a beginner with no previous experience will be able to build dynamic and responsive user interfaces by using WPF with either Expression Blend or Visual Studio.
Synopsis
Build effective user interfaces with Windows Presentation FoundationWindows Presentation Foundation (WPF) is included with the Windows operating system and provides a programming model for building applications that provide a clear separation between the UI and business logic. Written by a leading expert on Microsoft graphics programming, this richly illustrated book provides an introduction to WPF development and explains fundamental WPF concepts.
Packed with helpful examples, this reference progresses through a range of topics that gradually increase in their complexity. You’ll quickly start building applications while you learn how to use both Expression Blend and Visual Studio to build UIs. In addition, the book addresses the needs of programmer who write the code behind the UI and shows you how operations can be performed using both XAML and C#.
Topics Covered:
Overview of WPF
WPF in Visual Studio
Expression Blend
Common Properties
Content Controls
Layout Controls
User Interaction Controls
Two-Dimensional Drawing Controls
Properties
Pens and Brushes
Events and Code-Behind
Resources
Styles and Property Triggers
Event Triggers and Animation
Templates
Themes and Skins
Printing
Data Binding
Commanding
Transformations and Effects
Documents
Navigation-Based Applications
Three-Dimensional Drawing
Silverlight
Even if you only have a minimal amount of experience, by the end of the book, you will be able to build dynamic and responsive user interfaces with WPF.
About the Author
Rod Stephens is a professional software developer who has built a wide variety of software and database applications in his career that spans two decades. He is the author of more than twenty books and 250 articles, and is a regular contributor to DevX.com (www.devx.com).
Table of Contents
Introduction.Chapter 1 WPF Overview.
Chapter 2 WPF in Visual Studio.
Chapter 3 Expression Blend.
Chapter 4 Common Properties.
Chapter 5 Content Controls.
Chapter 6 Layout Controls.
Chapter 7 User Interaction Controls.
Chapter 8 Two-Dimensional Drawing Controls.
Chapter 9 Properties.
Chapter 10 Pens and Brushes.
Chapter 11 Events and Code-Behind.
Chapter 12 Resources.
Chapter 13 Styles and Property Triggers.
Chapter 14 Event Triggers and Animation.
Chapter 15 Templates.
Chapter 16 Themes and Skins.
Chapter 17 Printing.
Chapter 18 Data Binding.
Chapter 19 Commanding.
Chapter 20 Transformations and Effects.
Chapter 21 Documents.
Chapter 22 Navigation-Based Applications.
Chapter 23 Three-Dimensional Drawing.
Chapter 24 Silverlight.
Appendix A Common Properties.
Appendix B Content Controls.
Appendix C Layout Controls.
Appendix D User Interaction Controls.
Appendix E MediaElement Control.
Appendix F Pens.
Appendix G Brushes.
Appendix H Path Mini-Language.
Appendix I XPath.
Appendix J Data Binding.
Appendix K Commanding Classes.
Appendix L Bitmap Effects.
Appendix M Styles.
Appendix N Templates.
Appendix O Triggers and Animation.
Appendix P Index of Example Programs.
Index.