Synopses & Reviews
The ultimate developer's guide to the Xcode 4 suite
Developers, if you want to create killer apps for Apple's OS X and iOS, you need this practical new introduction to Xcode 4. Xcode 4 is crammed with improvements, sample code, utilities, and helper applications. This book shows you how to tap these programming riches and develop for either platform. Keep things simple and click to build, or explore Xcode's advanced features and get really creative. Either way, this book shows you how.
Get familiar with Xcode 4's streamlined interface and new features
Create apps with Xcode's standard templates and learn how to modify them
Use smart strategies to find help and sample code in the Apple Documentation
Design and extend stylish new interfaces with Interface Builder
Explore code snippets, refactoring, and other timesaving features
Create fast, rock-solid code with Instruments and the Xcode debugger
Master schemes and provisioning to build apps for testing and for the App Store
Access the latest information on Apple development
Visit www.wileydevreference.com for the latest on tools and techniques for Apple development, as well as supporting code and examples from this book.
Everything you need to know to design, code, and build amazing apps
Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever.
- Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4
- Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment
- Helps you tame the complex Xcode environment so you can develop amazing apps
This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.
About the Author
Richard Wentk is a professional developer, and a technology writer with more than fifteen years experience in publishing. He covers Apple products and developments for MacWorld UK and MacFormat magazines, writes about technology and business strategy, and is the author of the popular Cocoa in Wiley's Developer Reference series.
Table of Contents
Part I: Getting Started.
Chapter 1: Introducing Xcode 4.
Chapter 2: Getting and Installing Xcode.
Chapter 3: Building Applications from Templates.
Chapter 4: Navigating the Xcode Interface.
Chapter 5: Working with Files, Frameworks, and Classes.
Chapter 6: Using Documentation.
Chapter 7: Getting Started with Interface Builder.
Chapter 8: Creating More Advanced Effects with Interface Builder.
Part II: Going Deeper.
Chapter 9: Saving Time in Xcode.
Chapter 10: Using the Organizer.
Chapter 11: Managing Certificates and Provisioning.
Chapter 12: Working with Builds, Schemes, and Workspaces.
Chapter 13: Customizing Builds for Distribution and Advanced Development.
Chapter 14: Using Version Control.
Part III: Creating Fast and Reliable Code.
Chapter 15: Getting Started with Code Analysis and Debugging.
Chapter 16: Testing Code with Instruments.
Chapter 17: Creating Unit Tests.
Part IV: Appendixes.
Appendix A: Using Xcode's Tools and Utilities.
Appendix B: Working with Other Editors.
Appendix C: Understanding Compiler Technology.