Synopses & Reviews
Only four duelists remain in the running! On the Tower of Alcatraz, Jonouchi faces Marik, the evil Egyptian duelist whose grudge has smoldered for three thousand years. But can Jonouchi fight while he's trapped in a steel cage surrounded by molten lava? And can he overcome the power of Marik's Egyptian God Card, the Sun Dragon Ra? If he wins, he'll get his dream of facing Yugi in the finals. But if he loses, he'll get a one-way ticket to the grave!
Synopsis
In the second saga of the
Yu-Gi-Oh epic, Duel Monsters is the world's most popular collectible card game-but to Yugi, it's the most dangerous game of all Entering the Duel Monsters world championship, Yugi fights ruthless opponents like game designer Maximillion Pegasus and teenage multimillionaire Kaiba Seto, hoping to discover the origin of the game...and his own powers Contains the original storyline of the first season of
Yu-Gi-Oh , including scenes too startling for TV
Only four duelists remain in the running On the Tower of Alcatraz, Jonouchi faces Marik, the evil Egyptian duelist whose grudge has smoldered for three thousand years. But can Jonouchi fight while he's trapped in a steel cage surrounded by molten lava? And can he overcome the power of Marik's Egyptian God Card, the Sun Dragon Ra? If he wins, he'll get his dream of facing Yugi in the finals. But if he loses, he'll get a one-way ticket to the grave
About the Author
Artist/author Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded hiim until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese Yu-Gi-Oh! series and Yu-Gi-Oh! GX). A lifelong gamer, Takahashi enjoys Shogi (Japanese chess), Mahjong, card games, and tabletop RPGs, among other games.