Synopses & Reviews
Another terrifying sci-fi page-turner from the author of
The Tomorrow Code!
Las Vegas is gone—destroyed in a terrorist attack. Black Hawk helicopters patrol the skies over New York City. And immersive online gaming is the most dangerous street drug around. In this dystopic near-future, technology has leapt forward once again, and neuro-headsets have replaced computer keyboards. Just slip on a headset, and it’s the Internet at the speed of thought.
For teen hacker Sam Wilson, a headset is a must. But as he becomes familiar with the new technology, he has a terrifying realization. If anything on his computer is vulnerable to a hack, what happens when his mind is linked to the system? Could consciousness itself be hijacked? Before he realizes what’s happened, Sam’s incursion against the world’s largest telecommunications company leads him to the heart of the nation’s cyberdefense network and brings him face to face with a terrifying and unforeseen threat.
Brian Falkner, author of The Tomorrow Code, has created an action-packed and thought-provoking science fiction adventure in which a brilliant young computer hacker fights to prevent the human race from being deleted.
Fans of Cory Doctorow’s Little Brother and M. T. Anderson’s Feed will love this high-octane techno thriller.
Review
"[Vivian Vande Velde] delivers another clever, suspenseful drama in the digital domain."—
Kirkus"Velde offers up a fun fantasy for the female gamer set, with echoes of the importance of being grounded in the real world in spite of the virtual world's seductive pull."—Booklist
"Grace's humor, wit, and sarcasm will be appreciated by teens."—School Library Journal
"This fast paced action/adventure novel . . . will appeal to readers anxious to shine their own light from under the shadow of more successful older siblings."—Bulletin
Synopsis
The author of "The Tomorrow Code" has created an action-packed and thought-provoking science fiction adventure in which a brilliant young computer hacker fights to prevent the human race from being deleted.
Synopsis
From Edgar Award-winning author Vivian Vande Velde comes the companion to Heir Apparent and User Unfriendly, in which Grace has to find a way to get her older sister out of a princess-filled virtual reality game—before its too late.
Synopsis
Grace Pizzelli is the average one, nothing like her brilliant older sister, Emily, who works for Rasmussem, creators of the worlds best virtual reality games. The games arent real, though—or at least they werent. Now Emily has hidden herself inside a pink and sparkly game meant for little girls. No one knows why, or how to convince her to come back out, and the technology cant keep her safe for much longer. Grace may consider herself average, but shes the only one who can save Emily. So Grace enters the game, hoping to talk her sister out of virtual suicide before time runs out. Otherwise Emily will die—for real.
About the Author
Since his childhood, Brian Falkner has been surrounded by computers. His older brother built one out of spare parts, and Brian was programming it at a time when nobody could imagine the PC revolution that was to come. As computers developed, so did Brian’s love affair with them. His first major in college was computer science.
Brian has been fascinated by the gradual emergence of the cyberworld alongside the real one. When he read the first articles about neurotechnology, he was hooked, seeing this as the start of the convergence of those two worlds.
In the real world, Brian lives in the beautiful country of New Zealand, in the South Pacific. In the cyberworld, you can find him at www.brianfalkner.com.