Synopses & Reviews
In Wascana Park, theyre ordinary university students. But after midnight, when the park transforms into the magical kingdom of Anfractus, they become warriors, bards, and archers in a real-life role-playing game
The company of heroes has thwarted the plan of the power-hungry basilissa to conquer Anfractus, but not without a cost. Andrews character, Roldan, died, leaving him cut off from the mystical realm without any memory of its existence. If the others reveal the parks magical nature to Andrew, his banishment will become permanent. So they must hide their nighttime adventuresand hope that his memory returns.
Pursued by the basilissas forces, the rest of the group keeps a low profile in Anfractus until they uncover an unholy alliance between their enemy and the silenoi, satyrlike creatures who hunt humansan alliance that threatens to cross the barrier into the real world.
And while his friends struggle to prevent an invasion in both worlds, Andrew receives a visitor determined to restore his memory of Anfractus by leading him down a very dark path
Review
PRAISE FOR PILE OF BONES:
"An absorbing tale of role-playing, magic, and the danger that can ensue when the boundaries between the real and the make-believe disappear. Intelligent...a fascinating read."—RT Reviews
Review
Praise for The Shadow Reader novels “A fresh take on the fae, packed with suspense, surprises, and real moral dilemmas. Sexy and fun, this is a must for anyone who likes their fae modern, their stakes high, and their property damage extensive.”—Seanan McGuire, national bestselling author of the October Daye novels
“Combines top-notch writing and world-building with characters you’ll adore...and the star-crossed lovers may just break your heart. If you enjoy fae urban fantasy, then don't miss this splendid debut. Loved it. Can’t wait for the next book.”—Ann Aguirre, national bestselling author of Endgame
“Fantastically fun urban fantasy. One of the best debuts of the year…[it] checked off all my urban fantasy wish-list boxes and I can’t wait to read the sequel.”—All Things Urban Fantasy
“A gutsy heroine and plenty of fae lore.”—Library Journal
“Fun and fast paced.”—Fantasy Café
“Fantastic…filled with action and suspense. I was constantly on the edge of my seat.”—Urban Fantasy Investigations
Review
Praise for the Novels of the Parallel Parks “For fans of intense role-playing fantasies, [Path of Smoke] offers a complex world where power shifts back and forth in the shadows, dangerous players remain hidden until theyre ready to land the fatal blow, and flawed heroes struggle to do what is needed to save their friends and their world.”—Fresh Fiction
“Cunninghams expert storytelling, inventive plot and fascinating characters will hook readers right away, engaging them until the very last page.”—RT Reviews
“A good bit of action and adventure…Fun.”—Paranormal Haven
Synopsis
In one world, theyre ordinary university students. In another world, they are a company of heroes in a place of magic and myth called Anfractus
The Cree called the area Oscana, pile of bones,” a fertile hunting ground where game abounded. The white settlers changed that to Wascana. And centuries later, it became Wascana Park, a wooded retreat in the midst of the urban sprawl of Regina.
For a select few, who stay in the park until midnight, the land reverts into a magical kingdom, populated by heroes and monsters. They become warriors, bards, archers, gladiators. In the city called Anfractus, they live out a real-life role playing game.
All harmless fununtil they find themselves in the middle of an assassination plot which threatens to upset the balance of everything. Politics are changing, and old borders are about to disappear. The magic of Anfractus is bleeding into the real worldan incursion far more dangerous than the students suspect. Only they know what is happeningand only they can stop it...
Synopsis
McKenzie Lewis has a gift. It allows her access to a world few have seen, and even fewer can comprehend. It’s her secret. And it exists in the shadows… McKenzie was a normal college student, save for one little twist: she’s a shadow reader, someone who can both see the fae and track their movements between our world and the Realm. It’s a gift for which she has been called insane, one for which she has risked family and friends—and one that has now plunged her into a brutal civil war between the fae.
With the reign of the king and his vicious general at an end, McKenzie hoped to live a more normal life while exploring her new relationship with Aren, the rebel fae who has captured her heart. But when her best friend, Paige, disappears McKenzie knows her wish is, for now, just a dream. McKenzie is the only one who can rescue her friend, but if she’s not careful, her decisions could cost the lives of everyone she’s tried so hard to save.
Synopsis
The author of Pile of Bones and Path of Smoke returns to the world of the Parallel Parks
In the city of Regina, theyre just graduate students. But after midnightin Wascana Parkthey are transported to a land where they can be anything: bards and archers, heroes or monsters
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In the nighttime world of Anfractus, the company of heroes has thwarted the basilissas plans to assassinate the queen of a neighboring city. Things seem somewhat back to normal, until Shelby learns that Anfractus isnt what it seems. Wascana Park doesnt take you to another realm; it just shows whats beneath the surface of this oneand whats there isnt pretty.
Basilissa Latona is raising a new army, still determined to create her own empire. If she succeeds, both worlds will be in danger. Shelby knows she must rally the company of heroes against her, but, in the dark streets of Anfractus, telling friend from foe becomes harder than ever, as loyalties shift and shatter. Especially when the person who could do the company the most harm may be one their own
About the Author
Sandy Williams graduated from Texas A&M University with degrees in political science and history. She worked as a librarian until her husband whisked her off to London on an extended business trip. Now she’s back in Texas, writing full-time, raising twin boys, and squeezing in time to play geeky board and card games like Settlers of Catan, Dominion, and Runebound.