Synopses & Reviews
The Fun Way to Get Employees to Respond Positively to Change!. Who said change can't be fun! Certainly not Carolyn Nilson: In Games That Drive Change she delivers an exciting assortment of 100 ready-to-use games that add joy to work, create an atmosphere of self-directed learning, build trust, foster communication, and get even change-resistant employees to respond positively, creatively, and productively to the new business environment of continual change. Each game stands alone and is easy to understand--works well with experienced as well as novice trainers, teams, and managers--contains reproducible templates and answer sheets for easy use--and has a specific goal with measurable outcomes.
Table of Contents
Introduction.
Section 1: Games for Process Re-Design.
Section 2: Games for Integrated Systems.
Section 3: Games for Communication.
Section 4: Games for Alignment.
Section 5: Games for Continuous Learning.
Section 6: Games for Just in Time Training.