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Software Engineering


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Software Engineering
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Featured Titles in Software Engineering - Sale Books
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Mobile Device Game Development (Game Development)
Mobile Device Game Development (Game Development)
by Clayton E Ii Crooks
Publisher Comments
Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge? MobileVB SDK and Paint Shop Pro? in conjunction with Visual Basic? to create games that can be played... (read more)

List Price $49.95
Your price: $2.75
Sale - Trade Paper

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
Publisher Comments
The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While... (read more)

List Price $54.99
Your price: $38.00
Sale - Trade Paper

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Pocket PC Game Programming with CDROM (Prima Tech's Game Development)
Pocket PC Game Programming with CDROM (Prima Tech's Game Development)
by Jonathan S Harbour
Publisher Comments
Pocket PC Game Programming will help you develop the tools and source code needed to write multiplayer games that can be played on wireless devices and the Internet. You will not only learn essential programming skills for the Pocket PC, but you will... (read more)

List Price $49.99
Your price: $3.50
Sale - Trade Paper

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Code Generation in Action (In Action)
Code Generation in Action (In Action)
by Jack Herrington
Publisher Comments
Covers technique and implementation for building high-quality machine-generated code for today's complex applications frameworks. * includes step-by-step instructions for building dozens of code generators of varying types. * covers techniques that range... (read more)

List Price $44.95
Your price: $32.00
Sale - Trade Paper

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Professional Portal Development with Open Source Tools: Javatm  Portlet API, Lucene, James, Slide (Programmer to Programmer)
Professional Portal Development with Open Source Tools: Javatm  Portlet API, Lucene, James, Slide (Programmer to Programmer)
by W Clay Richardson
Publisher Comments
* Portals provide a single, integrated point of access to business information for decision-making and collaboration, and are one of the fastest growing markets within IT * A complete tutorial and reference guide to Jetspeed, Lucene, James, and other... (read more)

List Price $45.00
Your price: $3.25
Sale - Trade Paper

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The Ethics of Computer Games
The Ethics of Computer Games
by Miguel Sicart
Synopsis
Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design.... (read more)

List Price $37.00
Your price: $17.50
Sale - Hardcover

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript
by Jeff Fulton
Publisher Comments
The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering... (read more)

List Price $49.99
Your price: $25.00
Sale - Trade Paper

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Practical Insight Into CMMI, Second Edition
Practical Insight Into CMMI, Second Edition
by Tim Kasse
Synopsis
Newly revised and expanded, this essential reference for software engineeringand IT professionals brings practitioners up to speed with the latest detailsof CMMI Version 1.2 and includes new material on reviews and testing, qualityfactors, physical... (read more)

List Price $104.25
Your price: $70.00
Sale - Hardcover

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Geometric Spanner Networks
Geometric Spanner Networks
by Giri Narasimhan
Publisher Comments
Rigorous descriptions and analyses of the main algorithms for different variations of the Geometric Spanner Network Problem.... (read more)

List Price $129.25
Your price: $22.49
Sale - Hardcover

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Xna Game Studio 4.0 for Xbox 360 Developers
Xna Game Studio 4.0 for Xbox 360 Developers
by Jonathan S Harbour
Publisher Comments
Help your students discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA GAME STUDIO 4.0 FOR XBOX 360 DEVELOPERS provides experienced game developers with a... (read more)

List Price $49.99
Your price: $35.00
Sale - Trade Paper

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The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
by Richard Stevens
Publisher Comments
A practical, straight-forward introduction to implementing sound in games - this book fills a gap in the marketplace for sound professionals and students who want to design, implement, and produce game audio, all covered in one essential guide - with 20... (read more)

List Price $49.95
Your price: $35.00
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Patterns for Performance and Operability: Building and Testing Enterprise Software
Patterns for Performance and Operability: Building and Testing Enterprise Software
by Ido Gileadi
Publisher Comments
Structured to follow the software life cycle, Patterns for Performance and Operability provides advice and examples-based instructions at every phase. You can read it from start to finish or go directly to those chapters that interest you the most... (read more)

List Price $97.75
Your price: $54.98
Sale - Hardcover

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End-To-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish
End-To-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish
by Nick Iuppa
Publisher Comments
You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light... (read more)

List Price $49.95
Your price: $32.00
Sale - Trade Paper

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Biobazaar: The Open Source Revolution and Biotechnology
Biobazaar: The Open Source Revolution and Biotechnology
by Janet Hope
Publisher Comments
Fighting disease, combating hunger, preserving the balance of life on Earth: the future of biotechnological innovation may well be the future of our planet itself. And yet the vexed state of intellectual property law — a proliferation of ever... (read more)

List Price $27.95
Your price: $16.95
Sale - Hardcover

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Software and Systems Requirements Engineering: In Practice
Software and Systems Requirements Engineering: In Practice
by Brian Berenbach
Publisher Comments
Proven Software & Systems Requirements Engineering Techniques Requirements engineering is a discipline used primarily for large and complex applications. It is more formal than normal methods of gathering requirements, and this formality is needed for... (read more)

List Price $59.99
Your price: $42.00
Sale - Hardcover

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PSP Game Creation for Teens
PSP Game Creation for Teens
by Michael Duggan
Publisher Comments
PSP GAME CREATION FOR TEENS shows teens and other beginners how to make awesome video games and cool cartoon animations for the Sony PlayStation Portable (PSP), the popular handheld game console, using Adobe Flash. This step-by-step guide provides all... (read more)

List Price $32.85
Your price: $25.00
Sale - Trade Paper

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Configuration Management Best Practices: Practical Methods That Work in the Real World
Configuration Management Best Practices: Practical Methods That Work in the Real World
by Robert Aiello
Publisher Comments
Successfully Implement High-Value Configuration Management Processes in Any Development Environment   As IT systems have grown increasingly complex and mission-critical, effective configuration management (CM) has become critical to an organization... (read more)

List Price $39.99
Your price: $28.00
Sale - Trade Paper

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Game Art Complete: All-In-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
Game Art Complete: All-In-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
by Andrew Gahan
Publisher Comments
'Game Art Complete' is a compendium of the finest tutorials from Focal Press' deep catalog of game art books. Topics cover rendering, rigging, texturing, and modeling across the major software programs used in game art today: Autodesk Maya, Autodesk 3ds... (read more)

List Price $69.95
Your price: $37.50
Sale - Trade Paper

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The Practical Manager's Guide to Open Source
The Practical Manager's Guide to Open Source
by Maria Winslow
Publisher Comments
The Practical Manager's Guide to Open Source is the first book to arm IT directors and system administrators with the knowledge they need to evaluate open source software for their particular computing environments. Winslow guides the reader through the... (read more)

List Price $38.25
Your price: $9.00
Sale - Trade Paper

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Microsoft(r) Xna(tm) Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Unleashed)
Microsoft(r) Xna(tm) Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Unleashed)
by Chad Carter
Publisher Comments
Foreword by Tom Miller Developer, XNA Game Studio Express, Microsoft Corporation   Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the... (read more)

List Price $54.99
Your price: $19.95
Sale - Trade Paper

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