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Computer Languages
Processing


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Featured Titles in Computer Languages - Processing
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The Essential Guide to Processing for Flash Developers
The Essential Guide to Processing for Flash Developers
by Ira J Greenberg
Publisher Comments
The advent of Flash opened up exciting possibilities for designers and developers; it allowed them to not only use their craft to benefit the emerging world wide web, but it also inspired new approaches to design and development. In recent years, a new... (read more)

List Price $49.99
Your price: $17.50
Used - Trade Paper

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Getting Started with Processing
Getting Started with Processing
by Casey Reas
Publisher Comments
Get a hands-on introduction to the world of personal fabrication with the MakerBot, the easiest and most affordable rapid prototyper available. This book shows you how the MakerBot open source 3D printer democratizes manufacturing and brings the power... (read more)

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Processing: A Programming Handbook for Visual Designers and Artists
Processing: A Programming Handbook for Visual Designers and Artists
by Casey Reas
Publisher Comments
The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present,... (read more)

Your price: $55.00
New - Hardcover

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Processing: A Programming Handbook for Visual Designers and Artists
Processing: A Programming Handbook for Visual Designers and Artists
by Casey Reas and Ben Fry
Publisher Comments
andlt;Pandgt;It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability... (read more)

List Price $50.00
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Used - Hardcover

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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)
by Daniel Shiffman
TOC
Lesson 1: The Beginning Chapter 1: Pixels Chapter 2: Processing Chapter 3: Interaction Lesson 2: Everything You Need to Know Chapter 4: Variables Chapter 5: Conditionals Chapter 6: Loops Lesson 3: Organization Chapter 7: Functions Chapter 8: Objects... (read more)

Your price: $53.95
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