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Graphics


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Graphics
Programming


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Featured Titles in Graphics - Programming
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Computer Graphics: Theory and Practice
Computer Graphics: Theory and Practice
by Jonas Gomes
Synopsis
This book focuses on conceptual aspects of computer graphics, covering the fundamental mathematical models as well as the inherent problems encountered in the implementation of those models. The approach assumes only a fundamental knowledge of calculus... (read more)

Your price: $96.00
New - Hardcover

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Professional Webgl Programming: Developing 3D Graphics for the Web
Professional Webgl Programming: Developing 3D Graphics for the Web
by Andreas Anyuru
Publisher Comments
Everything you need to know to develop web games and applications with superb hardware-accelerated 3D graphics Ready to develop web games and applications with the same high-quality, real-time 3D graphics featured in the most popular native apps... (read more)

Your price: $44.99
New - Trade Paper

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Computer Graphics 2ND Edition in C Principles &
Computer Graphics 2ND Edition in C Principles &
by James D Foley
Publisher Comments
The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue... (read more)

List Price $99.99
Your price: $39.00
Used - Hardcover

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The Magic of Computer Graphics
The Magic of Computer Graphics
by Noriko Kurachi
Publisher Comments
Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese... (read more)

Your price: $49.95
New - Trade Paper

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Wavelets for Computer Graphics: Theory and Applications (Morgan Kaufmann Series in Computer Graphics and Geometric Modeling)
Wavelets for Computer Graphics: Theory and Applications (Morgan Kaufmann Series in Computer Graphics and Geometric Modeling)
by Eric J Stollnitz
Publisher Comments
ion and clarity, this book offers a solid understanding of the theory of wavelets and their proven applications in computer graphics. Although previous introductions to wavelets have presented an elegant mathematical framework, that framework is too... (read more)

List Price $60.00
Your price: $25.00
Used - Hardcover

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3D Computer Graphics with CDROM
3D Computer Graphics with CDROM
by Alan Watt
Publisher Comments
The third edition of this book continues to focus on the 3D aspects of computer graphics, and reflects the growing demand for real-time applications such as games and virtual reality. It also includes new material on Visualization in Scientific Computing... (read more)

List Price $76.00
Your price: $35.00
Used - Hardcover

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Curves and Surfaces for Computer Graphics
Curves and Surfaces for Computer Graphics
by David Salomon
Publisher Comments
Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.... (read more)

List Price $89.95
Your price: $48.00
Used - Hardcover

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OpenGL Library
OpenGL Library
by Dave Shreiner
Publisher Comments
This boxed set includes: The best-selling OpenGL® Programming Guide, Seventh Edition, which covers the latest releases of OpenGL, Versions 3.0 and 3.1, and includes a 16-page color insert. This is the definitive guide to graphics programming with... (read more)

Your price: $91.25
New - Trade Paper

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OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2
OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2
by Dave Shreiner
Publisher Comments
The Official Reference Document to OpenGL, Version 1.4OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and color images.... (read more)

List Price $49.95
Your price: $3.95
Used - Trade Paper

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OpenGL(R SuperBible: Comprehensive Tutorial and Reference (OpenGL)
OpenGL(R SuperBible: Comprehensive Tutorial and Reference (OpenGL)
by Richard S Wright
Publisher Comments
OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all... (read more)

List Price $59.99
Your price: $35.00
Used - Trade Paper

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Real-Time Rendering
Real-Time Rendering
by Tomas Akenine-moller
Synopsis
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the... (read more)

Your price: $89.00
New - Hardcover

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Heterogeneous Computing with Opencl
Heterogeneous Computing with Opencl
by Benedict Gaster
Publisher Comments
Heterogeneous Computing with OpenCL teaches OpenCL and parallel programming for complex systems that may include a variety of device architectures: multi-core CPUs, GPUs, and fully-integrated Accelerated Processing Units (APUs) such as AMD Fusion... (read more)

Your price: $69.95
New - Trade Paper

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GPU Computing Gems, Emerald Edition (Applications of Gpu Computing)
GPU Computing Gems, Emerald Edition (Applications of Gpu Computing)
by Wen Mei W Hwu
Publisher Comments
"...the perfect companion to Programming Massively Parallel Processors by Hwu & Kirk." -Nicolas Pinto, Research Scientist at Harvard & MIT, NVIDIA Fellow 2009-2010 Graphics processing units (GPUs) can do much more than render graphics. Scientists and... (read more)

List Price $74.95
Your price: $60.00
Sale - Trade Paper

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Opengl Superbible (5TH 11 Edition)
Opengl Superbible (5TH 11 Edition)
by Richard S. Wright
Publisher Comments
OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all... (read more)

List Price $59.99
Your price: $55.20
New - Trade Paper

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Introduction to Implicit Surfaces (Morgan Kaufmann Series in Computer Graphics and Geometric Modeling)
Introduction to Implicit Surfaces (Morgan Kaufmann Series in Computer Graphics and Geometric Modeling)
by Jules Bloomenthal
Publisher Comments
icit surfaces + Surveys the latest... (read more)

List Price $69.95
Your price: $56.00
Used - Hardcover

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OpenGL SuperBible: Comprehensive Tutorial and Reference
OpenGL SuperBible: Comprehensive Tutorial and Reference
by Richard S. Wright
Publisher Comments
OpenGL SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities,... (read more)

Your price: $51.99
Google eBooks - Electronic

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Graphics and Visualization: Principles & Algorithms
Graphics and Visualization: Principles & Algorithms
by Theoharis Theoharis
Synopsis
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and... (read more)

Your price: $79.00
New - Hardcover

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The Inventor Toolmaker: Extending Open Inventor, Release 2
The Inventor Toolmaker: Extending Open Inventor, Release 2
by Josie Wernecke
Publisher Comments
Silicon Graphics, Inc., has developed two important software standards for graphics programmers. OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The... (read more)

List Price $50.75
Your price: $6.95
Used - Trade Paper

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Mathematical and Computer Programming Techniques for Computer Graphics
Mathematical and Computer Programming Techniques for Computer Graphics
by Peter Comninos
Publisher Comments
Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)... (read more)

List Price $147.50
Your price: $65.00
Used - Hardcover

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Warping & Morphing of Graphical Objects with CDROM (Computer Graphics and Geometric Modeling)
Warping & Morphing of Graphical Objects with CDROM (Computer Graphics and Geometric Modeling)
by Jonas Gomes
Publisher Comments
entire chapter on image-based rendering techniques and how they relate to warping and morphing *Companion CD-ROM containing source code and documentation for the Morphos system *Links to www.visgraf.impa.br/morph/, which provides an online bibliography... (read more)

List Price $104.00
Your price: $49.00
Used - Hardcover

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