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Role Playing Games
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Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games by Lizzie Stark Publisher Comments Exposing a subculture often dismissed as “geeky” by mainstream America, Leaving Mundania is the story of live action role-playing (LARP). A hybrid of games—such as Dungeons & Dragons, historical reenactment, fandom, and good old-... (read more) Your price: $16.95 New - Trade Paper
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DC Adventures RPG: Heroes & Villains Volume 2 by Darren Bulmer Synopsis The DC Universe features a dazzling array of characters who have thrilled readers for generations. The two-volume Heroes & Villains set details more than 500 of those characters for use in your DC Adventures games, all featuring character stats fully... (read more) Your price: $49.95 New - Hardcover
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Force on Force #06: Bush Wars: Africa 1967-2010 by Ambush Games Publisher Comments With its many tribal, political, religious, and cultural divisions, Africa has long been a continent at war - both with itself and with others. For much of the 20th century, there has been a near-constant state of military unrest, from Cold War proxy... (read more) Your price: $24.95 New - Trade Paper
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Into the Unknown: The Dungeon Survival Handbook by Rpg Team Publisher Comments D&D ENCOUNTERS SUPPORT: This product supports the D&D Encounters in-store play program by providing Dungeons & Dragons players with exciting new options for their D&D Encounters characters. The player material in this book is also... (read more) Your price: $29.95 New - Hardcover
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Pathfinder Adventure Path: Skull & Shackles Part 1 - The Wormwood Mutiny by Richard Pett Publisher Comments The adventurers wake up in the hold of a ship at sea, only to discover they''ve been press-ganged into a crew of scoundrels, thieves, and buccaneers from the pirate isles of the Shackles. When they''re assigned to a captured ship as part of a skeleton... (read more) Your price: $19.99 New - Trade Paper
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Pathfinder Player Companion: Blood of Fiends by Colin Mccomb Publisher Comments They have been shunned and feared by society forever. Born of tainted bloodlines and raised in shameful secrecy, the tieflings of Golarion count among their ancestors some of the greatest evils of the Great Beyond. Yet not all tieflings succumb to the... (read more) Your price: $10.99 Gifts - Miscellaneous
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Pathfinder Campaign Setting: Isle of the Shackles by Mike Shel Publisher Comments This 64-page book explores one of the Inner Sea region''s most notorious realms - the pirate isles known as the Shackles. Here, pirates from throughout the region congregate, yet not all of the Shackles isles are civilized, even by buccaneers and... (read more) Your price: $19.99 Gifts - Miscellaneous
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Deathwatch: The Jericho Reach by Fantasy Flight Games Publisher Comments The Jericho Reach is an exciting new supplement for Deathwatch This comprehensive tome provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach. Each chapter delves into detail on the personalities, planets... (read more) Your price: $49.95 New - Hardcover
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Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games by Lizzie Stark Publisher Comments Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of gamessuch as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned... (read more) List Price $13.99 Your price: $12.42 Adobe Digital Editions - Electronic
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Halls of Undermountain: A 4th Edition Dungeons & Dragons Supplement by Shawn Merwin Publisher Comments Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they... (read more) Your price: $29.95 New - Hardcover
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Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games by Lizzie Stark Publisher Comments Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of gamessuch as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned... (read more) List Price $13.99 Your price: $12.42 Google eBooks - Electronic
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Tales from Wilderland (None) by Gareth Hanrahan Your price: $29.99 New - Trade Paper
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Suzerain Adventurer (None) by Cubicle 7 Entertainment Ltd Your price: $24.99 New - Trade Paper
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Marvel Heroic RPG: Civil War - Young Avengers/Runaways by Margaret Weis Productions Your price: $19.99 New - Trade Paper
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Crown of Kings Campaign (Advanced Fighting) by Graham Bottley Your price: $24.99 New - Trade Paper
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The Rangers of Taradoin: Of Cuneral Larinon and the scions--the Definitive Solo and Multiplayer Roleplaying Gamebook by Sean-Robert Shaw List Price $3.99 Your price: $3.54 Google eBooks - Electronic
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Wargames Handbook: How to Play and Design Commercial and Professional Wargames by James F. Dunnigan List Price $3.99 Your price: $3.54 Google eBooks - Electronic
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The Rangers of Taradoin: A Solo and Multiplayer Roleplaying Game by Sean-Robert Shaw List Price $3.99 Your price: $3.54 Google eBooks - Electronic
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Shalkith -Last Kin: A Game of Draconic Combat by Marc Aranha List Price $3.99 Your price: $3.54 Google eBooks - Electronic
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L5r the Book of Air (L5r) by Aeg Your price: $39.99 New - Hardcover
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