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Software Engineering
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Beautiful Evidence by Edward R. Tufte Synopsis Edward Tufte is the foremost author on the topic of the graphical display of information.... (read more) List Price $52.00 Your price: $36.00 Used - Hardcover
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3D Math Primer for Graphics and Game Development, 2nd Edition by Fletcher Dunn Publisher Comments This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations,... (read more) Your price: $81.50 New - Hardcover
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Level Up!: The Guide to Great Video Game Design by Scott Rogers Publisher Comments Want to learn how to create cutting-edge video games? Need some advice to improve your current game? Then get ready to Level Up! Scott Rogers, the video game designer behind hits such as Pac-Man World, God of WarTM, the Maximo Series, and SpongeBob... (read more) Your price: $29.99 Google eBooks - Electronic
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Focal Easy Guide To Final Cut Pro 7 (10 Edition) by Rick Young Publisher Comments A fresh alternative to software... (read more) List Price $29.95 Your price: $15.00 Used - Trade Paper
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The Magic of Computer Graphics by Michael M. Stark Publisher Comments Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese... (read more) List Price $49.95 Your price: $33.47 New - Trade Paper
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Beginning 3D Game Development with Unity: All-In-One, Multi-Platform Game Development by Sue Blackman Publisher Comments Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and... (read more) List Price $32.00 Your price: $30.80 Google eBooks - Electronic
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Video Game Programming for Kids (For Teens) by Jonathan S. Harbour Publisher Comments Do you want to learn how to write your own cool and exciting video games? VIDEO GAME PROGRAMMING FOR KIDS teaches young video game enthusiasts how to program video games with QB64, a simple and free version of the BASIC programming language. Written... (read more) Your price: $19.99 New - Trade Paper
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Game Production Handbook (Computer Science) by Heather Maxwell Chandler Publisher Comments The Game Production Handbook, Second Edition presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game from concept to gold master. The general game development topics such as pre-production... (read more) Your price: $75.95 New - Hardcover
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Torque for Teens with CDROM (For Teens) by Michael Duggan Publisher Comments TORQUE FOR TEENS, SECOND EDITION teaches beginners the techniques they need to design their very own video games using Garage Games' powerful 3D computer game engine, Torque. Written in simple language, each chapter begins with a basic overview of the... (read more) List Price $29.99 Your price: $5.95 Used - Trade Paper
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Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman Publisher Comments As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary... (read more) List Price $55.00 Your price: $35.00 Used - Hardcover
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Game Development Tools by Marwan Ansari Synopsis This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type... (read more) List Price $49.95 Your price: $33.47 New - Hardcover
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Buttonless: Incredible Iphone and Ipad Games and the Stories Behind Them by Ryan Rigney Publisher Comments On the forefront of the mobile gaming revolution are real people with stories that are crazy, stressful, hilarious, and, in some cases, heart-wrenching. Written by respected video game journalist Ryan Rigney, with a foreword by John Davison, Buttonless... (read more) Your price: $36.75 New - Trade Paper
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Introducing Html5 Game Development by Jesse Freeman Publisher Comments Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, youll learn step-by-step how to create a real 2D game from start... (read more) Your price: $21.25 New - Trade Paper
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Beginning C++ Through Game Programming, Third Edition by Michael Dawson Publisher Comments What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity. The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming... (read more) Your price: $34.99 New - Trade Paper
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Business and Production: A Gamedev.Net Collection by Drew Sikora Publisher Comments Welcome to "Business and Production for Games: A GameDev.net Collection," the first in a series of books published in collaboration with GameDev.net, the online community where game developers worldwide can network and freely exchange information and... (read more) Your price: $27.25 New - Trade Paper
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Mobile 3D Game Development: From Start to Market by Carlos Morales Publisher Comments Mobile 3D Game Development: From Start to Market teaches how to develop 3D-games for JAVA-enabled mobile phones by guiding programmers through the process of developing three complete games based around three different game genres (racing, first-person... (read more) Your price: $49.99 New - Trade Paper
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HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL by Jacob Seidelin Publisher Comments Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad... (read more) Your price: $39.99 New - Trade Paper
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Character Development in Blender 2.5- With CD (12 Edition) by Jonathan Williamson Publisher Comments CHARACTER DEVELOPMENT IN BLENDER 2.5 provides an introduction to both Blender and character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new... (read more) List Price $44.99 Your price: $41.40 New - Trade Paper
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Learning XNA 3.0 by Aaron Reed Publisher Comments XNA 3.0 Game Development for the PC, Xbox 360, and... (read more) List Price $34.99 Your price: $5.95 Used - Trade Paper
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Machinima for Dummies with DVD (For Dummies) by Hugh Hancock Publisher Comments Create high-quality animations at little to no cost! The fun and easy way® to film in a virtual world and get your movie noticed Want to master Machinima? This friendly, hands-on guide is packed with savvy techniques for movie-making in Machinima's... (read more) List Price $29.99 Your price: $6.95 Used - Trade Paper
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